- Missile Targeting and *GASP* Mine Fields
- A Thought to Consider
- Integrated Voice Chat?
- Character Classes (aka Ship Classes)
- FlashFires
- Ejecting and Scooping Cargo
- Herding AI Sheep: Economic Activity
- Beacon Benefits
- Avatars?
- Fantasy Octavian Ships (Complete with Capitals!)
- Hide Player's Names in Sectors
- Player death caps
- PVP overhall (Business Requirements document)
- Suggestion: Professions
- Capital Ships for jge
- I want hollywood sound!!
- Storms
- Ship "Size" to Speed Curve
- Customization....
- Star Trek vs Star Wars Lasers
- Remove or Keep Simulator?
- ships and weapons for Jumpgate Evolution
- Why Jumpgate Evolution needs to be called JG at all
- Per Station Ship Storage
- JGE Flight engine.....
- Beacon and Beacon control
- Reduce the travel times
- German support for JG evolution?
- DG and The Gurge
- 3 ideas/suggestions disguised as fiction
- Tournaments....
- Second account...
- Speculation: NPC Economy?
- Neutral Faction
- POS idea list
- The Story Line?
- War Diary, Logbooks, and other webside tools
- POS for Opti only
- Make PvP a part of the game.
- Jossh news
- The advent of stealth and "E" warfare: pros & cons
- New Question: Server Wipe for jge?
- Modifying and/or making/adding options to jge.
- Emma: The Legend Must Live on in jge
- Quest-based leveling for Jumpgate Evolution?
- PvP tag system
- New Flux AI for JGE
- If I were designing the Jumpgate Evolution universe...
- Jumpgate Artifacts
- Opinions on beta testing the new Jumpgate Evolution
- Mining Lasers in Jumpgate Evolution