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About This Page About This Page: This is a discussion on 30 second log out? within the Jumpgate Evolution General Discussion forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Well that definitly isn't cool for Jumpgate. Go deepspace /q, and come back later that day once everyone logged off so you can run back to base. No way.
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Old 11-14-2007, 12:52 PM   #16 (permalink)
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Re: 30 second log out?

Well that definitly isn't cool for Jumpgate. Go deepspace /q, and come back later that day once everyone logged off so you can run back to base. No way.
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Old 11-14-2007, 01:00 PM   #17 (permalink)
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Re: 30 second log out?

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Originally Posted by netburnrol View Post
Well that definitly isn't cool for Jumpgate. Go deepspace /q, and come back later that day once everyone logged off so you can run back to base. No way.
As opposed to the current system where you just teleport back to base? lol.
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Old 11-14-2007, 01:09 PM   #18 (permalink)
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Re: 30 second log out?

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As opposed to the current system where you just teleport back to base? lol.
Ditto what he said. You should at least have the drudgery of having to fly all the way back.
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Old 11-14-2007, 02:38 PM   #19 (permalink)
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Re: 30 second log out?

I beleive if you are teleported back there is some repercussion is there not, like a failed mission?

Perhaps add more repercussions like your ship blew up and now you have to re-equip.

The current system also leaves the ship in space for that time frame, so if you are a PvPer and you try to /q, There is still the potential that the people looking for you will find you moving at a very slow speed and come kill you.
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Old 11-14-2007, 02:47 PM   #20 (permalink)
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Re: 30 second log out?

5 min is not a very long time and there is no repercussion.

It's buggy so it's not unheard to to wind up dead but afaik they've fixed that mostly.
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Old 11-15-2007, 08:03 AM   #21 (permalink)
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Re: 30 second log out?

The vast majority of MMO games employ a 30 second delay before you actualy exit the game. If at any time you are attacked durring the 30 seconds your log out is aborted. If you go link dead for any reason your character stays in game for 30 seconds. If you are attacked the attacker gets to pound you for the remainder of the 30 seconds.

If you get killed you log back in dead and whatever happens when you die is what happens when you log in.
If you safely logged out then you enter the game in the same place you logged out. You do want to be careful where you log out, many games will put your character in game before the interface draws and your ready to take control. You may be attacked as your logging in and you cant do diddly.

Most games wave the 30 seconds or offer a logout now option if you are in an area where there is no chance you can be attacked.

I hope this clarifies things.
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Old 11-15-2007, 10:11 AM   #22 (permalink)
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Re: 30 second log out?

I'm not sure that things needed clarification. Jumpgate is extremely different from "the vast majority of MMOs" and for Jumpgate 30 seconds remains way too short (IMO). I would think the bare minimum should be about 2 mins.
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Old 11-15-2007, 10:28 AM   #23 (permalink)
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Re: 30 second log out?

The devs have already demonstrated that they can keep a ship vulnerable after the client running it has gone AWOL.

So I don't see why we need a logout timer, or to reduce the current 5 minutes.

30 seconds is only 15k worth of travel.
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Old 11-15-2007, 11:27 AM   #24 (permalink)
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Re: 30 second log out?

I still stand by 5 minutes being the right amount of time.
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Old 11-15-2007, 11:30 AM   #25 (permalink)
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Re: 30 second log out?

IMO, keep things as it is. A logout timer might be a good idea to avoid the /q to save yourself thing from happening, but I dont see it as a huge deal.
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Old 11-15-2007, 12:43 PM   #26 (permalink)
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Re: 30 second log out?

What I am more interested in than 30 sec vs 5 min timer is whether or not your ship is teleported to the last station you docked at if you don't log back in. If not...multiple people could 1 by 1 sneak into sol core and then log out in 1 account, then run off and play another account, then on sunday at 3:00 pm all 40 of them log back in and lay waste to SC.

On the other hand, people deepspacing and /q to teleport back to their station where they launch and re-engage you fresh because you had been chasing them is super lame.
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Old 11-15-2007, 01:54 PM   #27 (permalink)
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Re: 30 second log out?

If you get returned to station you should have "died"
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Old 11-16-2007, 10:19 AM   #28 (permalink)
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