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About This Page About This Page: This is a discussion on Asshattery in Jumpgate Evolution within the Jumpgate Evolution General Discussion forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Originally Posted by Algore What say if the majority of space was unregulated, and the minority was regulated. As in the exact opposite of what we have now? This would
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Old 12-13-2007, 07:55 AM   #241 (permalink)
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Re: Asshattery in Jumpgate Evolution

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Originally Posted by Algore View Post
What say if the majority of space was unregulated, and the minority was regulated. As in the exact opposite of what we have now? This would change the scenario somewhat.
Any mention of number of sectors and % reg/unreg would be needed to have a clearer opinion based on that quote.

Regards
Al
The amount of regulated vs. unregulated space isn't my argument though. I was merely pointing out the way Netdevil has said safezones will work.

Really, it doesn't matter how much space is regulated vs. unregulated. I'd be willing to bet you'll find more asshats on the PvE server than any PvP server. The reason being, people can get away with being asshats on a PvE server because they can perform whatever act that gets them labelled as an asshat then run and hide in safe space where people will be unable to touch the asshat in any way. The game mechanics will protect and support these types of acts.

Does that really sound better to all the PvE players out there? At least the way it is now if someone does something they can be held responsible for their actions.
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Old 12-13-2007, 09:39 AM   #242 (permalink)
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Re: Asshattery in Jumpgate Evolution

People aren't accountable until POSes are removed. Two pilots in Ravens or Tensies with a POS could make life hell for haulers, for months.

That's another discussion, though.
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Old 12-13-2007, 09:42 AM   #243 (permalink)
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Re: Asshattery in Jumpgate Evolution

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Originally Posted by Sephiroth View Post
Does that really sound better to all the PvE players out there? At least the way it is now if someone does something they can be held responsible for their actions.
It never REALLY stopped Aslan though, or DireCoyote - though his chief asshattery was running off at the mouth.

I mean, I don't disagree with you that safe zones will likely make it worse, just that the playerbase never really had the ability to hold someone responsible....further, if the asshat was friends with the pvpers his asshattery was applauded and encouraged.
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Old 12-13-2007, 10:03 AM   #244 (permalink)
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Re: Asshattery in Jumpgate Evolution

GG, give me an example of an asshat who had lots of PvP'er friends?

Most of the true asshats were hated and hunted by the PvP'ers.
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Old 12-13-2007, 11:32 AM   #245 (permalink)
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Re: Asshattery in Jumpgate Evolution

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Originally Posted by Sephiroth View Post
The amount of regulated vs. unregulated space isn't my argument though. I was merely pointing out the way Netdevil has said safezones will work.

Really, it doesn't matter how much space is regulated vs. unregulated. I'd be willing to bet you'll find more asshats on the PvE server than any PvP server. The reason being, people can get away with being asshats on a PvE server because they can perform whatever act that gets them labelled as an asshat then run and hide in safe space where people will be unable to touch the asshat in any way. The game mechanics will protect and support these types of acts.

Does that really sound better to all the PvE players out there? At least the way it is now if someone does something they can be held responsible for their actions.
Fair point Seph, but that's not really what I was getting at.
Looking outside of the box, what if the main reasons in the game were designed around safe/unsafe, reg/unreg. If people wanted to live purely in safe zones then obtaining equipment/making cash/shooting AI etc. would all be much less rewarding. They would have to venture out of safe zones, into less safe zones for more reward. This could be true for every part of the game. Think about the every part of the game bit.
If the minority of space was safe and the majority less safe/unreg all pilots would almost certainly have to venture into new/more dangerous pastures, thus making themselves a target.
If someone wants to be a tad over zealous towards me I'll get them sooner or later. Asshats always slip up.
If servers will be truely split and the balance isn't right, just play on the other server. I knew the overall standard on EU was higher so I played there, only venturing to US when I was drunk. I don't foresee much of a change for Jumpgate Evolution
Oops, I just mentioned EU again.

Regards
Al
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Old 12-13-2007, 12:32 PM   #246 (permalink)
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Re: Asshattery in Jumpgate Evolution

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Originally Posted by Liet View Post
People aren't accountable until POSes are removed. Two pilots in Ravens or Tensies with a POS could make life hell for haulers, for months.

That's another discussion, though.
You're right, that is another discussion. Not that I disagree with you

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Originally Posted by GrimGriz View Post
It never REALLY stopped Aslan though, or DireCoyote - though his chief asshattery was running off at the mouth.

I mean, I don't disagree with you that safe zones will likely make it worse, just that the playerbase never really had the ability to hold someone responsible....further, if the asshat was friends with the pvpers his asshattery was applauded and encouraged.
Well, I understand your point. It would be nice if we could do more as a playerbase to prevent this type of action but repeatedly killing the asshats at least satisfied people and they suffered some loss (although minor) for their actions. But regardless of that fact safe zones will certainly make this type of action easier to accomplish.

And like Tritian I cannot really think of any instances when the asshat wasn't hunted extensively by the PvP crowd. If you consider the Synergy/ISU guys asshats, then perhaps.

Quote:
Originally Posted by Algore View Post
Fair point Seph, but that's not really what I was getting at.
Looking outside of the box, what if the main reasons in the game were designed around safe/unsafe, reg/unreg. If people wanted to live purely in safe zones then obtaining equipment/making cash/shooting AI etc. would all be much less rewarding. They would have to venture out of safe zones, into less safe zones for more reward. This could be true for every part of the game. Think about the every part of the game bit.
If the minority of space was safe and the majority less safe/unreg all pilots would almost certainly have to venture into new/more dangerous pastures, thus making themselves a target.
If someone wants to be a tad over zealous towards me I'll get them sooner or later. Asshats always slip up.
If servers will be truely split and the balance isn't right, just play on the other server. I knew the overall standard on EU was higher so I played there, only venturing to US when I was drunk. I don't foresee much of a change for Jumpgate Evolution
Oops, I just mentioned EU again.

Regards
Al
I see what you're saying and I totally agree that there should be relatively little profit in any kind of safer space (even in Jumpgate Classic there should be much greater rewards for going to unreg, than what is available in regulated space but that too is another discussion for another game). That being said, let's say we have an asshat who is purely an asshat based on the fact that he's always talking shit about anyone and everyone he wants and is just in general a total dickwad.

He doesn't PvP, but wants to make money so he goes off into unregulated space when the people who might hunt him are either preoccupied with something else and have little chance of running into him, or simply aren't online. Then he can run to safezones when they come online to hide behind the safety of said space. Granted this will ideally be more difficult with higher player numbers, we have to consider that it may indeed happen. At least if there is no safe space he has to dock or log to stay safe, and if he's docked or log he isn't playing the game and isn't having any fun.
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Old 12-13-2007, 12:46 PM   #247 (permalink)
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Re: Asshattery in Jumpgate Evolution

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Originally Posted by Sephiroth View Post
I see what you're saying and I totally agree that there should be relatively little profit in any kind of safer space (even in Jumpgate Classic there should be much greater rewards for going to unreg, than what is available in regulated space but that too is another discussion for another game). That being said, let's say we have an asshat who is purely an asshat based on the fact that he's always talking shit about anyone and everyone he wants and is just in general a total dickwad.

He doesn't PvP, but wants to make money so he goes off into unregulated space when the people who might hunt him are either preoccupied with something else and have little chance of running into him, or simply aren't online. Then he can run to safezones when they come online to hide behind the safety of said space. Granted this will ideally be more difficult with higher player numbers, we have to consider that it may indeed happen. At least if there is no safe space he has to dock or log to stay safe, and if he's docked or log he isn't playing the game and isn't having any fun.
I agree.
But I'd also wager that no matter what system is implemented, "even an anything goes server", that there will still be people that act less than honourably. Such is life, no will will ever be happy.

Regards
Al
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Old 12-13-2007, 12:58 PM   #248 (permalink)
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Re: Asshattery in Jumpgate Evolution

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Originally Posted by Algore View Post
I agree.
But I'd also wager that no matter what system is implemented, "even an anything goes server", that there will still be people that act less than honourably. Such is life, no will will ever be happy.

Regards
Al
Of course there will be, which is why we need to limit it. And of course as you're already aware I don't believe safezones are the solution, though others would attempt to make you believe otherwise.
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Old 12-13-2007, 01:46 PM   #249 (permalink)
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Re: Asshattery in Jumpgate Evolution

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GG, give me an example of an asshat who had lots of PvP'er friends?

Most of the true asshats were hated and hunted by the PvP'ers.
Many felt Balrog were asshats.
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Old 12-13-2007, 01:56 PM   #250 (permalink)
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Re: Asshattery in Jumpgate Evolution

Just about everyone was an asshat.
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Old 12-13-2007, 02:46 PM   #251 (permalink)
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Re: Asshattery in Jumpgate Evolution

damn you ASSHATS! you are destroying our game!!

I think I read somewhere that Safezones will be just as rewarding as unreg space.. there will be no carrot for venturing into less safe areas...

correct me if Im wrong, dont just say it, document it.
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