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Member
Pilot Name: Algore
Joystick: MS Force Feedback 2
Join Date: Jun 2005
Location: Belfast. Northern Ireland
Posts: 558
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Re: Asshattery in Jumpgate Evolution
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The problem with idiots and 3 chars per account would be the ability to avoid being responsible for their actions. Even if they run low on reserves, they could just obtain more funds from a different char. Like we have now, and have had for many years. Separate servers means this wouldn't be possible. Of course people could also get 2 accounts with 1 char on each server but at least they would have to pay real money for it. There will always be certain types of people that want to be idiots, with the majority choosing not to even with 3 chars per account. I'm in agreement with some of the above that not having to pay for it will increase the risk of idiot activity. Regards Al |
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Re: Asshattery in Jumpgate Evolution
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asshattery: as-hat-uh-ree -noun Entertaining oneself by irritating, angering, or inconveniencing others. asshat: as-hat - noun Person engaging in asshattery. Quote:
Of course, this thread was supposed to be about things that people would try under the systems as we understand them that we would consider asshattery, so Netdevil could start looking for asshattery prevention methods prior to the asshattery taking place. |
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Re: Asshattery in Jumpgate Evolution
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I think we need to accept that in a game like Jumpgate (C or E) there will be a certain proportion of asshats. Its a lot more fun ripping into a defenseless noob (I imagine) in Jumpgate rather than hitting the attack button and watching what happens as I assume happens in more point and click games. And while it may increase the asshats playing, multiple characters per account has positives for non asshatters. There is also the fact that if someone who has played other games where multi characters was the norm got to Jumpgate Evolution and saw they could only have one pilot they may think "sod this" and look elsewhere. And I'm not keen on the characters on different servers idea. If shards are based on location and playstyle I would want all my characters on the EU PvP server for example. [At this point I tried to think of a sentence that used the word asshattery more times than GG, but for the life of me I couldn't do it] Smeg |
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__________________
Rimmer: That’s it I’m invoking Space Corp Directive 68250. Kryten: 68250? But sir surely that’s impossible without at least one live chicken and a rabbi. |
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Re: Asshattery in Jumpgate Evolution
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I do know people who won't play a game because there are people out there who get their jollies out of using their extra character slots to be assholes. I obviously can only make a judgment call based on what I've observed or talked to people about, perhaps we have a different experience. But from what I've experienced the number of players who care about second or third characters is FAR less then the number of players who care about people abusing those slots. |
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Re: Asshattery in Jumpgate Evolution
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Most of the people who play the asshattatialalist game ( ) game will do their worst then disappear. At least in my experience.If I'm wrong you can come back and hit me with a big stick once it goes retail. ![]() Smeg |
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Re: Asshattery in Jumpgate Evolution
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lol no way, half the fun of discussing a game with little confirmed information is that anyone could be right..... I often wonder how they can have so many unanswered design questions this far into the project. :-) If I were to design a communications system for a new building and didn't know what was going where till after they had started putting up the studs....well I'd be drowning in change orders and I'd have a budget that was spiraling out of control. Then I'd be unemployed. ![]() |
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Re: Asshattery in Jumpgate Evolution
Because software is a lot more flexible and dynamic than a building?
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__________________
Crash-Riding: Degrading Music One Hit At A Time- My Blog about musical things. Go here if you want to see what I think about musical things. *Evil Laugh* Hello Goblin Pathfinder! My name is Mophia! The personal blog. Go here for various wierd things, including announcements and special inside information about I:NJAC! *Really Evil Laugh* |
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Re: Asshattery in Jumpgate Evolution
It's not more flexible and dynamic though. You have your structure which can not be changed once it's in place without restarting the whole project.....Once the structure is up (or as it's going up, depending on the project) your trades can get in and start their work. Same in software, you have to get your engine or whatever they want to call it, together before you can start adding the pretty stuff. The structure.
In order to get everything to fit in and prevent yourself from repeating work or having to redo it over and over, it's the exact same thing in both construction and software, you have to plan it out in advance. If you don't have a plan...for both...you risk having to redo work when a puzzle piece won't fit into place. And if you have to force it into place it costs more, makes your end product more bulky and unattractive, and can delay the project time line and increase the cost. Buildings have many different functions, sizes, shapes, and uses....and I dare say there are more buildings in the world then software programs...so I would say that constructing a building is just as flexible as writing software. |
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Re: Asshattery in Jumpgate Evolution
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NO! Software exists in only 2 states, what the user asks for, and what the developer can give them. And both are usually wrong ![]() Smeg P.S. There is also this myth that software is designed. Rubbish, you start with the two extremes above and work to the mid point, the worst of all worlds! |
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