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Re: Asshattery in Jumpgate Evolution
You will be towing if you want to afford to PVP.
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__________________
Currently working hard to break the server... >> Help support JSR through our Amazon store |
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Member
Pilot Name: dailatron
Join Date: Feb 2007
Location: London UK
Posts: 401
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Asshattery in Jumpgate Evolution
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This is how Jumpgate Classic ended up with the disastrous mining based economy that has hindered online numbers since the merge. You might want your so called friends to be able to civ rip without any IC/RP legitimacy, well I, and Im sure many others dont. |
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Re: Asshattery in Jumpgate Evolution
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Even at it's hay-day, I don't remember a whole lot of OOC civripping going on. Even squads such as Lawnmowers, who were responsible for tons of civrips, were RP'ing their squads directives. It could be argued that Rollio stayed true to his murdering/genocide RP for years after retail, and before that he was factionalist fighter. If pirates weren't trying to RP their characters, they wouldn't ask for money. They'd just kill you. |
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Member
Pilot Name: dailatron
Join Date: Feb 2007
Location: London UK
Posts: 401
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Asshattery in Jumpgate Evolution
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Whats the difference between sitting in a station talking crap and sitting in a safe zone talking crap ?. Nothing. The argument about needing to be able to kill equipment splashers is redundant too. How can you punish someone that voluntarily kills them self ?. |
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Re: Asshattery in Jumpgate Evolution
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It sounds like you just cant wrap your head around the concept of non-consensual pvp. |
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Re: Asshattery in Jumpgate Evolution
what are squads for? those that want to mine and tow in the squads will and those that dont will just be the escorts and protection.
and the reason im not too worried about it is because like i said before there will be both PVP and PVE servers so those miners that dont want to be asshatted can just mine/tow/PVE without some jacka** podding them for no reason. |
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Re: Asshattery in Jumpgate Evolution
Quote:
We are at war. The idea of 'civilians' is laughable. They empower the enemy, they haul equipment for the enemy, they give the enemy money. They are the enemy fricken faction. Personally, i dont think the penalty of death in Jumpgate is really that bad. Certainly not enough to warrent this endless amount of bitching from a select few who simply don't understand that they are playing a multiplayer war game. Oh and BAM, I said it. War Game. Take a moment to let that sink in. Jumpgate is a fricken war game. We got light medium heavy and advanced fighters, bombers, and scouts. Over half the ships are dedicated to warfare, and even the smallest ship have guns. I don't know why the idea of dying is so foreign, when the entire game is designed as a basically a war simulation. And lets look at what happens when you do die: You lose no experience You lose a small bit of money (way more if you are a 'bad guy') You lose artifacts if you happen to be carrying them. Woop-de-fricken do. And for that, the whining never ends. Endless whining, until we have safe zones, and other mechanics that neuter the war game completely. It's really a shame. |
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Last edited by Tritian; 12-08-2007 at 09:27 AM.. |
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