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About This Page About This Page: This is a discussion on Chat Log from MMORPG within the Jumpgate Evolution General Discussion forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Originally Posted by GrimGriz That'd be hot, Jumpgate Classic with new graphics is a game I'd like to play 1000 times more than what Jumpgate Evolution is apparently
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Old 11-29-2007, 07:11 PM   #16 (permalink)
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Re: Chat Log from MMORPG

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Originally Posted by GrimGriz View Post
That'd be hot, Jumpgate Classic with new graphics is a game I'd like to play 1000 times more than what Jumpgate Evolution is apparently going to be.
Don't get too excited Grim. They said they were gonna fix up Jumpgate Classic with Jumpgate Evolution and look where that ended up. Safe zones and Win-buttons with every every box.

They'd probably start updating Jumpgate Classic and turn that into a completely different game, again.
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Old 11-29-2007, 07:11 PM   #17 (permalink)
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Re: Chat Log from MMORPG

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Originally Posted by ND_Istvan View Post
You assume Jumpgate Classic development will utterly stop. I don't know what will happen, but it's not a given. Jumpgate Classic development is largely on hiatus due to Jumpgate Evolution being in development, because NetDevil has only a small team on Jumpgate Evolution and I was assigned there.
Look at it from our perspective. Game released April 2001, A year + a few months later, there were a lot of bug fixxes, a few ships released, a few ship tweaks, but nothing I would call "development". 9 months later later (with not a single update during that time), Episode 2 is released. First actual "development" released. Granted, there was only 1 coder do all the work, but that was ND's first fault.

Then for the next 2.5 years small bug changes, tweaks and nerfs, a few more new things, nothing spectacular. Then finally in August 2006 MT patch is implemented (partially). Over the next couple months a few small bug fixes. And here was are now an entire year later without as much as a bug fix, or un-nerf, or completed Tag system.

THIS is why we are acting the way we are. Jumpgate Classic needs as much work as Jumpgate Evolution does, and we are currently paying to play it!

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Originally Posted by ND_Istvan View Post
My present fantasy is that as soon as we have Jumpgate Evolution released and can breathe a moment, a couple of us will do what we originally intended to do with Jumpgate Classic, before the project turned into Jumpgate Evolution: slap in the new graphics code. Then, with all the shiney, we might draw enough people to justify a small continued dev effort on Jumpgate Classic, in addition to the major effort I think will always be happening post-release on Jumpgate Evolution. There are no guarantees this can happen, but it's something I'd like to see tried.
Ok, so you fantasize about getting to finish what was started. Thats cool. We have been fantasizing for YEARS to get certain ideas implemented. We have been wishing for YEARS for certain problems to be fixed. We have been wanting some support and consideration by ND towards Jumpgate Classic for YEARS, but all we got was one lone programmer. This is how animosity has become a problem lately.

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Originally Posted by ND_Istvan View Post
I am confident that some fraction of the masses of people trying Jumpgate Evolution will be drawn to Jumpgate Classic gameplay, almost certainly more overall than currently play.

I don't get this. You are saying the Jumpgate Evolution will be so carebear that people will flock to a 7 year old game that hasn't been updated once in the last year and a half? To me this make zero sense.

Now, all that said, Isty.....I want you to know I respect you, that I am great full to NetDevil for creating Jumpgate Classic in the first place, and all I really want is to have an updated version of what Jumpgate Classic was in its hayday. Lots of people, lots of options, lots of danger, lots of dieing, lots of killing, lots of excitement. What I don't want is anything remotely like WoW. There is a reason I say I hate WoW every time someone mentions it, and bringing those aspects into Jumpgate in the hopes of getting more subscribers disgusts me.

//please don't be mad at me for being honest with you. And PLEASE don't stop talking to us because you think we might tear into your posts....we are simply trying to show you how bad we want this game to be perfect, and some of the released information lately has got us tearing our hair out.
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I should be out sharpening my WoW skills, so i'm ready for the new jumpgate
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Old 11-29-2007, 07:17 PM   #18 (permalink)
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Re: Chat Log from MMORPG

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Originally Posted by netburnrol View Post
//please don't be mad at me for being honest with you. And PLEASE don't stop talking to us because you think we might tear into your posts....we are simply trying to show you how bad we want this game to be perfect, and some of the released information lately has got us tearing our hair out.
Agreed, the anger is because Jumpgate is and has always been a PvP game....I know you need money to run a game and drawing the carebears is a good way to do that....but for a skill based system you seem to be targeting the wrong crowd with your new game.
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Old 11-29-2007, 08:05 PM   #19 (permalink)
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Re: Chat Log from MMORPG

I get the impression that, if you guys want to shoot each other, go into the other room.

This whole team had me worried from the very begining, none have played Jumpgate Classic outside of Isty. The fact that they pulled Isty from our game says it all, especaly in the middle of completing a patch that could enhance the existing game.

They have played us like a fiddle, used our cash to kill us. The numbers of players that have resubed just to get on the short list for beta says alot about Jumpgate Classic.

I dont know how easy it is to reinstate any of the past parts of the game. But i would be real satisfied with everytning right before the mining patch. That patch realy put a grind factor in the game. And the HG CIV tags were it.

We cant help asking for changes. We realy want to see jumpgate work, and have a viable game to play. Most of us wont play a pve game, i think the developers know that, and realy dont care.

The fact is Jumpgate Evolution is not being made for us, its being made for others. We can always play Jumpgate Classic so they think pvp is already done. I wouldent be supprised if they upgraded Jumpgate Classic graphics, and made it a instance.

O well, done with my whining..

I will always consider Isty one of us, and never dis him. Hail Isty.
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Old 11-29-2007, 08:45 PM   #20 (permalink)
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Re: Chat Log from MMORPG

I can understand a lot of people concerns regarding this particular issue...

I watched another episode of The evolution of the Video Games or what ever the hell it was called... anyway, it discussed a turning point in teh evolution of video game developement, basically created by a non game programmer, but from someone that was more into story writing and fantasy than coming up with ideas on what could be the next evolutionary wiz-bang game.

Im talking about Ninendo and Mario.

Some of the most popular games were games surrounding some main plot, a character trying to save a person or a planet.

I played the Wing Commander series and most of the games were centered around 1 particular pilot batteling the Kilarathi (sp). It was a plot players could easily identify with and enjoy. They knew what there role in the game was and what they had to do.

Im not sure what direction this game should take as far as pirating goes and PvP. I do know that back in teh Heyday of Jumpgate Classic, PvP was a driving factor in the excitement of playing in the first place.

For Example, you had squads devoted to strict PvP.
You had squads devoted to the defense of faction interests.
You had squads devoted to the transport of goods and services to support PvP and defense of factions.

Im not a strict PvPer. I was and will always be if allowed a proud member of -=MACK=- A trucking squad dedicated to the hauling of equipment, goods and commodities for the better good of all factions and squads. It didnt matter who, what, when why where or how. If it needed to be hauled, we hauled it. I cant count the times -=MACK=- flew into Wake Staion, in the midst of a massive battle, 100+ strong, hauiling FF and Morning starts ect... to support the battle. Nobody shot at us. Eveyone was always glad to see us delivering supplies to help keep the fight going... it was good times...

I will say that a lot fo the members that joined us, did so because of the protection from the PvP'er they feared. If someone messed with 1 of our members, they messed with all of us. And there were those of us in the squad that did not hesitate to go HG and take care of our own.

Being a non PvP player, I personally think it would be a shame to cast aside the PvP aspect of Jumpgate Evolution. Fighting and balsting and wars shooting at each other is just a way for people who play games to blow off some steam.

I think in a Universe that is infinite, theres room enough for both types of players... After all, This particular univers is being written as we speak. I think everyones voice and opinion on this matter is being heard and listened to. ( I hope), by Netdevil

I wont deny that games like WoW and Eve are popular and have their place. I found them boring and cold. I have made more friends in Jumpgate Classic and the type of game it was and still is, than any other game I have ever played.

That in itself says and means something to me. I would like to believe that the core elements that made Jumpgate Classic what it was back in teh day, will make Jumpgate Evolution a fantastic game of tomorrow.

Ok I need another beer now!

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Old 11-29-2007, 08:53 PM   #21 (permalink)
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Re: Chat Log from MMORPG

Thank you net. You pretty much summed up what I wanted to post.
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Old 11-29-2007, 09:14 PM   #22 (permalink)
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Re: Chat Log from MMORPG

Quote:
Originally Posted by Diver012 View Post
I watched another episode of The evolution of the Video Games or what ever the hell it was called... anyway, it discussed a turning point in teh evolution of video game developement, basically created by a non game programmer, but from someone that was more into story writing and fantasy than coming up with ideas on what could be the next evolutionary wiz-bang game.

Im talking about Ninendo and Mario.

Some of the most popular games were games surrounding some main plot, a character trying to save a person or a planet.

I played the Wing Commander series and most of the games were centered around 1 particular pilot batteling the Kilarathi (sp). It was a plot players could easily identify with and enjoy. They knew what there role in the game was and what they had to do.
Watching it now, I know exactly what you are thinking.

Quote:
Originally Posted by Diver012 View Post
I was and will always be if allowed a proud member of -=MACK=- A trucking squad dedicated to the hauling of equipment, goods and commodities for the better good of all factions and squads. It didnt matter who, what, when why where or how. If it needed to be hauled, we hauled it. I cant count the times -=MACK=- flew into Wake Staion, in the midst of a massive battle, 100+ strong, hauiling FF and Morning starts ect... to support the battle. Nobody shot at us. Eveyone was always glad to see us delivering supplies to help keep the fight going... it was good times...

I will say that a lot fo the members that joined us, did so because of the protection from the PvP'er they feared. If someone messed with 1 of our members, they messed with all of us. And there were those of us in the squad that did not hesitate to go HG and take care of our own.

Being a non PvP player, I personally think it would be a shame to cast aside the PvP aspect of Jumpgate Evolution. Fighting and balsting and wars shooting at each other is just a way for people who play games to blow off some steam.

I think in a Universe that is infinite, theres room enough for both types of players... After all, This particular univers is being written as we speak. I think everyones voice and opinion on this matter is being heard and listened to. ( I hope), by Netdevil

I wont deny that games like WoW and Eve are popular and have their place. I found them boring and cold. I have made more friends in Jumpgate Classic and the type of game it was and still is, than any other game I have ever played.

That in itself says and means something to me. I would like to believe that the core elements that made Jumpgate Classic what it was back in teh day, will make Jumpgate Evolution a fantastic game of tomorrow.

Ok I need another beer now!

You got it man. We will find a way to put Jumpgate Classic into Jumpgate Evolution even if we have to unite and storm the ND office with lots of beer and pizza and get them drunk enough to agree with us

I'll tell you one thing. Every person who played Jumpgate Classic has a story just like that. Being united, fighting the good fight, being the man, saving the fraking day!

This can be in Jumpgate Evolution if we all talk it out
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Old 11-29-2007, 10:10 PM   #23 (permalink)
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Re: Chat Log from MMORPG

Guys... you have to remember that Istvan is not in charge. If he had 4 brains and 16 hands and multple computers and of course the aval and authorization of Scorch... he most probably would be doing that already, but he's just an employee, one we've all admired for quite some time.

I dont like much of what I hear about Jumpgate Evolution, still I'll give it a try but I have this feeling that I may end up back in Jumpgate Classic.... and if a graphics overhaul also hits it... I dont know if It'll have something to envy Jumpgate Evolution or not.

Thing is we're worrying beforehand. Beta is not here yet and as I said on the other thread... ND already knows how bad we feel about this, they have to read about it everytime they come and troll like the rest of us.

As much as I agree with the sentiment, I'll give the benefit of the doubt, see what happens and take action afterward.

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Old 11-29-2007, 10:18 PM   #24 (permalink)
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Re: Chat Log from MMORPG

Elp, all due respect, but there is no such thing as action without reaction. When someone tells you the game you have been waiting for is not going to be that game then you are going to react. That's ok, that's what it's all about. It's the whole throw the tea in the harbor thing.

Nobody has ever accomplished a goal by sitting back and waiting.
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Old 11-29-2007, 10:37 PM   #25 (permalink)
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Re: Chat Log from MMORPG

Well, all Im saying is that I think we've been already as blunt as we could be about how badly we feel about the Jumpgate Evolution and about Istvan.. I can't help it, he's been great for us.

Nobody is perfect I guess...

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Old 11-29-2007, 11:05 PM   #26 (permalink)
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