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Re: Chat Log from MMORPG
So will I be able to go shoot someone up, drop a few missiles on Liet, mouth off like a punk and then go run to the safe zone?
Automated safe zones grief PVP players. A very large percentage of the people that say they don't want non-consensual PVP are really PVP'ers who use their mouth and acting like a jerk as their weapons of choice. Automatic safe zones will simply enable and attract these true griefers. How are you going to prevent these things we have already seen in the past? I have stated many times, I can live with secure zones as long as the PVE'ers have to work to maintain those security measures. But a switch is a game killer when it comes to combat games. We've seen it all before in various phases of Jumpgates lifespan. Griefers are griefers and they will perform their art anytime you give them a safe place to hide. |
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Re: Chat Log from MMORPG
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Groups you should join: Greifer Cub, Kitteh Lovas Don't forget to add me as a friend! |
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Re: Chat Log from MMORPG
net, I'd have to assume from my previous MMO experiences, that there are physical limitations to how many people can fit on a server set. We already have multiple servers running different sections of space from what I understand. But the games I've played that had higher numbers, it seemed that a multi-server-world/universe maxed out performance wise around 4k online average. Seriously, if there is going to be an AVERAGE of 6-8k people online at any given time, that would just be crazy trying to move about space and whatnot.
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Crash-Riding: Degrading Music One Hit At A Time- My Blog about musical things. Go here if you want to see what I think about musical things. *Evil Laugh* Hello Goblin Pathfinder! My name is Mophia! The personal blog. Go here for various wierd things, including announcements and special inside information about I:NJAC! *Really Evil Laugh* |
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Member
Pilot Name: daslog
Joystick: sidewinder
Join Date: Jun 2007
Location: new hampshire uber alles
Posts: 323
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Re: Chat Log from MMORPG
To all you people that gave me constant crap about the safe zones for the last few months (Sephiroth you out there?) I now say "I told yo so"
Thppt. |
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IMO, the above post represents the opinion of the author. No warranty is given or implied.
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Re: Chat Log from MMORPG
Another thing from the chat that bugs me:
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Re: Chat Log from MMORPG
Scorch, i'm not convinced that seperating the population is such a good idea.
That said, i'm willing to give it a chance. the idea of a server without regulated space/artificial protection seems great to me, but having another server were people get the win button treatment might take too many carebears from the hardcore server, and carebears are very important. We need people to escort and protect. Likewise, we need military targets to take down, supply lines to crush. If the peaceful haulers have an easy way out, they might not play on our server. Here is what I see happening. 1) You have a carebear server where nothing exciting happens and people just fly around watching their credits expand. Occasionally people fight in unreg. Whoop-de-fricken-do 2) You have a hardcore server where people have no equipment. The economy is in shambles. All the carebears are on the carebear server because it's much easier for them to win over there. The cost of death is extremely high because of lack of equipment/bad economy. And everyone is in perpetual frowny-face mode. =( I still think a better solution would be to offer no carebear server and just have everything the 'hardcore' server, and then you can work on the consequences of death thing to make dieing not such a big deal for the carebears. Make them enjoy the game, even if they die (which really doesn't happen all that often in Jumpgate Classic to be completely honest). |
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Re: Chat Log from MMORPG
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The biggest problem with separating the servers comes when you make changes to the game. For example, when Rollio griefs the noobs off the PvP server, you'll tell them to go to the safe-zone server instead of making it harder to grief noobs, and they will. Then, since there will be more people on the safe-zone server, all future improvements to the game will be catered to them, because it makes financial sense to do so. The PvPers will become the red-headed-step-children of Jumpgate Evolution. I'm personally hoping that we can convince them to balance for pvp regardless of level, or at least send Istvan back to Jumpgate Classic with a couple of coders so we can have a PvP space sim without needing to grind for a month to be able to compete. |
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Last edited by GrimGriz; 11-30-2007 at 02:56 PM. Reason: Because Tritian ignores valid points if you say turret |
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Re: Chat Log from MMORPG
Tritian...
You can rest asured that many producers/miners will want to be on the wild west area, so far we're missing a sol carebear in the mix but quants and octs have some already. Im totally sure that a relationship between producers and factional PvPers can be established and maintained, and even if the PvP server becomes the wild wild west.. Im sure we'll be protected for our work in the factions. ELP |
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