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About This Page About This Page: This is a discussion on Diplomacy - No civripping for 6 months within the Jumpgate Evolution General Discussion forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Hmmm...Gogo = Ambrosius. Okay. Some surprise that even Dragon to Tow I was successful and got away unscathed. No problem with second accounts. That's what they are for. Doing
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Old 12-27-2007, 04:21 PM   #46 (permalink)
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Re: Diplomacy - No civripping for 6 months

Hmmm...Gogo = Ambrosius. Okay. Some surprise that even Dragon to Tow I was successful and got away unscathed. No problem with second accounts. That's what they are for. Doing stuff that might reflect poorly on your prime or on your associates. Exploring new playstyles, etc.

Neither 'wracked with guilt' nor 'greatest moment'. I knew what I was doing and both the probable and possible negative consequences. Still thought it was necessary but certainly not something I felt any pride over.

No wait. I'm glad it was a pilot of the caliber of Ambrosius. He could well afford the rip financially and every other way. Had it been some player who quit playing because of that one civ rip I would and should have felt badly about it, like putting down a sick stray who'd wandered on my property and threatened my family.

So thanks Ambro!
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Old 12-28-2007, 03:17 AM   #47 (permalink)
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Re: Diplomacy - No civripping for 6 months

I mean seriously... who the hell quits because they got killed once while they were already doing lame things? Why was this even a concern for you, WB?

Geez.
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Old 12-28-2007, 01:35 PM   #48 (permalink)
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Re: Diplomacy - No civripping for 6 months

um.. possibly because I'm the kind of guy who'd ask "Was it good for you too?".

Yeah "Gogo" acted lame and as Ambro admits it was intentionally so. I already said I wasn't 'wracked with guilt' over it, but yeah, I would still care if my actions, correct or not, were the cause of someone leaving a game I love.

Seriously, if you don't care about whether or not other folks are having fun, pretty soon there's no one left to play with.
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Old 12-28-2007, 05:07 PM   #49 (permalink)
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Re: Diplomacy - No civripping for 6 months

are you saying a should care if someone does something lame to me/my faction and then quits after i take in-game measures to stop him?

Maybe I am a monster, cause I certainly wouldn't care at all. The words "Oh well." come to mind. =)
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Old 12-28-2007, 07:29 PM   #50 (permalink)
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Re: Diplomacy - No civripping for 6 months

Well, a little bit. Not enough to keep you from doing what needs to be done though.
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Old 12-29-2007, 07:00 PM   #51 (permalink)
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Re: Diplomacy - No civripping for 6 months

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like putting down a sick stray who'd wandered on my property and threatened my family.
If I did something, no matter how well deserved it may have been, that caused someone to quit this game, then Yes, I would feel some regret, or sorrow etc. Showing compassion costs me little and harms no one. Losing another pilot hurts all of us IMO.

Your "Oh well" response does NOT make you a monster or even a mildly bad person but it DOES highlight one of several differences between Tritian and Wild_Bill.
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Old 12-30-2007, 05:52 AM   #52 (permalink)
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Re: Diplomacy - No civripping for 6 months

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If I did something, no matter how well deserved it may have been, that caused someone to quit this game, then Yes, I would feel some regret, or sorrow etc. Showing compassion costs me little and harms no one. Losing another pilot hurts all of us IMO.

Your "Oh well" response does NOT make you a monster or even a mildly bad person but it DOES highlight one of several differences between Tritian and Wild_Bill.

It also highlights a fundamental difference in people that play/have played Jumpgate Classic.
People such as WB are more likely to look at the big picture, whereas people like Tritian go around with blinkers on thinking their approach is the big picture.
It's the people that didn't feel a degree of regret that aided the dwindling numbers. But those people would ignore this fact and point to POS, Econ, etc. Anything to deflect any sort of blame from themselves.


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Old 12-30-2007, 08:34 AM   #53 (permalink)
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Re: Diplomacy - No civripping for 6 months

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It also highlights a fundamental difference in people that play/have played Jumpgate Classic.
People such as WB are more likely to look at the big picture, whereas people like Tritian go around with blinkers on thinking their approach is the big picture.
It's the people that didn't feel a degree of regret that aided the dwindling numbers. But those people would ignore this fact and point to POS, Econ, etc. Anything to deflect any sort of blame from themselves.


Regards
Al
nice troll, Al. And where did all this sudden morality filter in when you asked me to civrip a certain mining Quant for you, because you didn't have the stones to take a bounty?

Your hypocritical posturing is wearing thin.

Say whatever you like, you're just as bad as me. Except I have the balls to take my own bounties rather then beg passing pirates to do it for me. I see you too can have blinkers on when dealing with nefarious types such as me, at least when it suits your agenda.
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Old 12-30-2007, 09:59 AM   #54 (permalink)
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Re: Diplomacy - No civripping for 6 months

I don't recall the occasion off hand, although you have mentioned this one occasion before.
If I can get others to do work for me I will. I'd wager the person I requested you show a little loving to would not have quit anyways If I really wanted someone downed I would get one of my own to do it properly.
When I posted b4 the damage OV did in early release someone pointed out how much we brought to the game. I see both sides though.
If the people I play with didn't play there would almost certainly be some that had less fun. I know however there were some that left purely to do with our actions. From a RL pov I am not proud of this. From your comments I can only assume you don't care if they quit. Nothing bad within this as if they don't like it they don't have to play. I purposely see the big picture though.
As the leader of OV I don't have to beg anyone to do anything. I politely ask and see what happens.

Happy New Year
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Old 12-30-2007, 08:05 PM   #55 (permalink)
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Re: Diplomacy - No civripping for 6 months

Is there such a thing as a true antiplayer?

Logic says that if there are players there must be "whispy-git" antiplayers.

The kind who shoot up the server, disrespect anything that doesn't match their own ego stoking, game killing *cough* RP, who bugger off when all goes quiet due to low player numbers, only to resurface when player numbers look once again "funky", waxing lyrical and nostalgic of the past that they took a real part in killing via their own pure poisonous presence.

No finger pointing. No names. Just a hypothesis based question type thing. Any connection to players real or apparent, living, dead, past, present or future is purely coincidental and no small fluffy animals were harmed during this posting although asbestos underwear is recommended hence forth.
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Old 12-30-2007, 11:07 PM   #56 (permalink)
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Re: Diplomacy - No civripping for 6 months

I'm not so sure about that.

I think the true anti-player in a MMO would be even worse than a hell ra(zor). They would be the exact opposite - they'd want their MMO online game to be like a single player game, plus a built in IM client so they can talk to their friends while they'd play. While a hell raiser raises hell with others and may in fact be destructive, the anti-player wouldn't interact with anyone at all, because they are trying to pretend the game they're playing is a single player one.

All they would do would kill the same simple AI bots all day long (just like in a real single player game, except that since the AI bots are just a side show in the multiplayer game they're really easy). They'd only stop doing this to complain about when another player interacts with them and breaks the illusion that they're in a single player game.

And when the new game is coming out the only thing they'd talk about would be how they want it designed so that they can be even more insulated from other people in the future.

No finger pointing, obviously. This is just a hypothesis. I don't know if there is such a true "anti-player" because identifying a true example would be difficult. They'd be about as visible to players as a black hole, except when they're complaining about other players or how they can only kill 200 squids before they run out of ammo, of course.
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Old 12-31-2007, 03:51 AM   #57 (permalink)
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Re: Diplomacy - No civripping for 6 months

cheap. so very cheap.
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