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Member
Pilot Name: daslog
Joystick: sidewinder
Join Date: Jun 2007
Location: new hampshire uber alles
Posts: 329
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Re: Discuss the PvP situation please...
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They are following the regular MMORPG development model: Hire a full time community rep to create publicity while providing feedback to the developers that gets ignored. For better or worse, NetDevil is making the game in the manner that they think is right. They are not listening the Wow-tards anymore than they are taking advice from the people who post here. |
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IMO, the above post represents the opinion of the author. No warranty is given or implied.
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Re: Discuss the PvP situation please...
Ok this "50 or so vets" propaganda just has to stop. It's pitiful seeing "vets" helping in the decimation of this long standing community. Too many cannibals in this community.
Falsehood and propaganda: "50 or so vets" Fact: 1000's of vets. When I used to count player numbers even after the game was failing there were well over 10,000 players listed. And to say that "the game would have failed anyway" is just over the top as far as I am concerned. Jumpgate launched successfully when compared to the state of gaming as it was then. Everyone wants to compare it to games of now and that is just asinine. The server was full, people were having fun, and new players having tons of fun and learning how to master the game from vets. The game failed subsequently because of the shit that then came from 3DO, Netdevil, and Themis. If they don't want to accept responsibility for mucking up the works then that is their problem. But it is in fact, their fault, not the 1000's of fans that wanted it to work and waited and waited and waited. And they still wait even if unseen. It's not the fault of the 1000's of potential players that wanted to try the game but couldn't even get passed the amateur and embarrassing sign up and payment process. The reason the game failed lies solely on those that were responsible to do more to make it succeed. And they did nothing. Those minuscule amounts of fans that everyone is so quick to crucify have done more for Jumpgate than 3DO, Netdevil, and Themis combined ever did. There is no doubt in this fans mind why that game failed. |
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Currently working hard to break the server... >> Help support JSR through our Amazon store |
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Re: Discuss the PvP situation please...
Fact: Jumpgate dev team was reduced to 1 Dev (Isty) over the years. Slow changes and bug elimination, lack of new content adds to lower number of players.
Fact: lack of community management, up until Themis but even then it was bad. When things got really bad, people got hammmered and alot did not like it because new rules were put in place very quickly. Fact: No advertising Fact: JOSSH (sign ups and advertisement) down for couple moths. This is simply unacceptable now. And so it was back then. Fact: Lack of policing bad players in-game and on forums. It finally did happen, but at the cost. Fact: One part-time RP GM. Fact: Players could not tryout the game w.o giving credit card number. It is really amazing that so many people are standing by the game after so many years and so many things that happened over time. |
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Re: Discuss the PvP situation please...
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Talk about thread hijacks. ![]() |
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Re: Discuss the PvP situation please...
Hey, that actually IS my fish... and remember, fish in jumgate don't need water, so all of you guys need to stop trying to drown it!!!
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Crash-Riding: Degrading Music One Hit At A Time- My Blog about musical things. Go here if you want to see what I think about musical things. *Evil Laugh* Hello Goblin Pathfinder! My name is Mophia! The personal blog. Go here for various wierd things, including announcements and special inside information about I:NJAC! *Really Evil Laugh* |
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Member
Pilot Name: daslog
Joystick: sidewinder
Join Date: Jun 2007
Location: new hampshire uber alles
Posts: 329
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Re: Discuss the PvP situation please...
Think more like a businessman and less like fan of Jumpgate.
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I've learned that it's not about "Standing By". I've learned that my opinion as a player doesn't count for much. At most, it might get a game mechanic nerfed, a bug fixed, or small balance change. Actual impact on important game design? Way too late. The important design decisions were all made long before they even announced Jumpgate Evolution. We are just spectators now. |
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Member
Pilot Name: daslog
Joystick: sidewinder
Join Date: Jun 2007
Location: new hampshire uber alles
Posts: 329
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Re: Discuss the PvP situation please...
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As I said before, it died long before Themis was ever around. Themis was hire to keep a brain dead corpse on life support. |
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Re: Discuss the PvP situation please...
daslog just continues to show how much of a nub he is. "I've played more betas than I count"
So what, you can't count past one anyway. |
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Groups you should join: Greifer Cub, Kitteh Lovas Don't forget to add me as a friend! |
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Re: Discuss the PvP situation please...
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But think of this way. It is doomed anyway. Remember Auto Assault? Publisher pulled the plug even thought people were playing it. Codemasters can do the same. Once you realize that, you stop caring. Back to the topic. ![]() |
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