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Re: Herman Interview on IGN
I think people are rushing to doom and gloom judgement too quickly. Hearing about "features" and "philosophy" is one thing -- playing the finished product will be different.
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Many of the things I hear about Jumpgate Evolution disappoint and concern me . . . but I look forward to beta and release to (hopefully) be proven wrong. -- Ambros. |
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Re: Herman Interview on IGN
Quote:
I suspect they're setting themselves up for a major disappointment, much like auto assault. If you take WoW and slap on a gimmick, you bomb. In this case the gimmick is flying a spaceship. The really depressing part is that even if Lego Universe does well, they aren't likely to return to Jumpgate and do it right. All I can do at this point is hope Istvan's hope of returning to Jumpgate Classic with a couple of guys when Jumpgate Evolution rolls out comes true. It'll be fun until the new wears off and the grind sets in. |
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Re: Herman Interview on IGN
I am going into Jumpgate Evolution with little expectations.... Instead I am getting involved in the TKD experience...
The reason for my expectation is that: 1. They haven't changed the video 2. They haven't really said anything new. 3. I think that things are going to be pushed back since Lego is more of a priority and a moneymaker for them. |
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Member
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Re: Herman Interview on IGN
And WoW clones make money? Some do, some don't. There's a large number of vanilla MMOs out there. Novel features are a selling point. If the marketing thing is done right.
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Member
Pilot Name: daslog
Joystick: sidewinder
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Re: Herman Interview on IGN
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IMO, the above post represents the opinion of the author. No warranty is given or implied.
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Re: Herman Interview on IGN
Good point Daslog. In fact, WoW is a clone of many hugely successful MMOs that proceeded it.
I think that people get scared by the comment he made about making Jumpgate Evolution more solo friendly, because they don't think in terms of other MMOs out there. In many, if not nearly every single one, playing in a party/group is essentially a requirement to do ANYTHING in the game. No one should have to do that 100% of the time just to get anywhere. The Jumpgate we all know and love IS solo friendly. You can even PvP without having to be in a group. You just have to be careful as to what engagements you let yourself get into. The best way to set up a game is to ENCOURAGE Group Play/Teamwork, rather than to make 'solo' (i.e. not being in a wing/group) play essentially impossible. For instance, in Jumpgate, a person can level by killing flux, and they can do it without having to sit around for hours begging for a 'party'. However, if we want to take out a swarm, you either have to be hot stuff (and it is possible) or you do need to get together with some folks to take it out. |
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Crash-Riding: Degrading Music One Hit At A Time- My Blog about musical things. Go here if you want to see what I think about musical things. *Evil Laugh* Hello Goblin Pathfinder! My name is Mophia! The personal blog. Go here for various wierd things, including announcements and special inside information about I:NJAC! *Really Evil Laugh* |
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