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Pilot Name: Elmdor
Faction: Quantar
Joystick: Microsoft FF2
Join Date: Nov 2004
Posts: 278
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Re: I spy with my little eye.......
Slide 31 was what I felt was relevant for game design theory, and the most troubling...(Only because of the idea of a forced 200 hour grind)
Slide 31: >Design for maximum player fun hour per product/feature development hour. >Example: Custom Missions = 40-80 dev hours per 1 gameplay hour. >Example: Rep Grinding = 100-200 dev hour per 200-400 gameplay hours. |
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<Delphince> I stopped caring about matter farms the day I realized masterbation was an exploit |
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Pilot Name: Blk_Dragon
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Re: I spy with my little eye.......
Grinding by any other name is still grinding. It's all about implementation. You just have to figure out clever ways of making people want to do the tasks that will gain them the rep or xp they are after.
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Re: I spy with my little eye.......
Yep, people don't mind the grind if its fun.
Like power fluxxing, or transports that actually mean something. Add a bit of story to it, ta-da. |
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Re: I spy with my little eye.......
They are, are, are.
And the roids are, too! Note: most Jumpgate Evolution shots you see are not concept art but actual in-game sreen shots. And they do not come close to doing justice to the scale compared to seeing it live. |
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Re: I spy with my little eye.......
Yes everything in game is on a massive scale. Forget all the pics and vids. On a computer screen it's a whole different ballgame.
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Re: I spy with my little eye.......
Actually not necessarily. If there are obstacles between your location and destination, it could be more interesting, but not necessarily take more time...
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NOTE: Holy crap they're annoying those smileyes in the 'reply to thread dialogue'.. rolling, bouncing, dancin, blinking.. it reminds me of the 'good' ol' days of the web... ![]() |
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Re: I spy with my little eye.......
Not from the little I saw of Jumpgate Evolution. It was not that sectors were bigger, just the stuff in them was. It made you FEEL like you were flying slow because of the scale, though.
NOTE: no smileys were hurt or injured in any way in the writing of this post. |
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Re: I spy with my little eye.......
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1. toss money and at a concept 2. toss developers at a concept 3. ? 4. profit and the next world of warcraft That ideology has stifled the smaller studios, and has all but killed the mmo genre in general. It's not only good to see any development group breaking the mold and going for it, it's icing on the cake when it's the game that I've been looking for for so long, in a genre that mmo's have been needing for a long time. Well done and well stated. |
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