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Jumpgate Developer
Pilot Name: Awen
Faction: non-aligned
Join Date: Nov 2007
Location: Colorado
Posts: 65
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Into the Precipice I go!
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__________________
Nicole "Awen" Hamlett Jumpgate Evolution Community Manager |
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Jumpgate Developer
Pilot Name: Istvan
Joystick: Thrustmaster TG Fox2Pro
Join Date: Sep 2007
Location: Louisville, CO
Posts: 41
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Into the Precipice I go!
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During original beta in 2001, I did some arithmetic and determined that the extent of 3D navigable space in a Jumpgate Classic sector is sufficient to place, at game scale, either most of the real inner solar system, or a large gas giant planet (such as Jupiter or Saturn) and all its orbiting moons (way more than enough for that, really). Before you get overly excited about this capability, there are two serious caveats to this information: (1) flight speeds in Jumpgate are too low to make crossing regions of space this large playable or fun without a massive travel assistance mechanic of some other sort (besides the gates we use to change sectors). (2) there are limits to the number of assets (mesh/texture memory as well as rendering limits) that can be placed in a sector. As a result, in Jumpgate Classic all "content" generally existed within 100km or so of the gates. We're talking about some of the more obvious and not-so-obvious approaches to using more of the space we have available in sectors, but what can and will be implemented for release in Jumpgate Evolution is uncertain at this time. |
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Re: Into the Precipice I go!
ooo thank you for answering. thats pretty big too, cant believe someone actually took 48 hours to travel. I guess what i really wanted to know is how far objects ( stations, asteroid fields, etc...) and how many of those we can fit in one sector. But that gives me an idea though of what can be done.
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I was wondering about perhaps a secret (read: easter-egg) Jumpgate into Jumpgate Classic WAY out there in those sectors? How about a HYPERSPACE mechanic within sector.... meaning you hit a special Hyperspace gate to warp to another part of a sector... and note that using this gate also implies that when you arrive to said gate your ship is moving .... No stopping... Thus requiring some pilotship to use said Hypergates or Stargates.. Seriously speaking never knew that putting stuff out 300k from 0.0.0 ate up serious memory.... One word... whoa! ![]() |
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Last edited by Tstrike3; 12-17-2007 at 09:54 PM.. |
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Re: Into the Precipice I go!
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Re: Into the Precipice I go!
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maybe the possibility of player made gates that would take you from deep space POSs to within an X distance of Jumpgates or something like that i dont know i cant think right now !!! but i like the idea though. |
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Re: Into the Precipice I go!
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__________________
Groups you should join: Greifer Cub, Kitteh Lovas Don't forget to add me as a friend! Quote:
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Member
Pilot Name: Algore
Joystick: MS Force Feedback 2
Join Date: Jun 2005
Location: Belfast. Northern Ireland
Posts: 578
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Into the Precipice I go!
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However else would they have trademarked "soon"? I have a question. Are there any plans to implement something similar to the sents in Jumpgate Classic? If there are please please please do not change the music when they target a pilot. To this day it is the only thing in online gaming to make the hairs on the back of my neck stand on end. Cheers Al |
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