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Member
Pilot Name: dailatron
Join Date: Feb 2007
Location: London UK
Posts: 401
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
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The sad thing is out of the ones that chose non consensual probably only 50% are actualy PvPers and maybe 50% of those are possibly civ rippers (pirates/bad guys). So thats 3/4 of the people that voted dont actualy PvP (in the combat sense). Hmm and people say there isnt a clear cut reason to cater for the majority of non PvPers, I say this poll proves most people dont want a space combat simulator (PVP). Quote:
If it used Jumpgates flight engine for fighter type ships it would be skill based anyway. As for the difference between a combat sim and an RPG its simple, the sim mode in station is a combat sim as soon as you launch into real space it becomes an RPG or are you just a green blip on the radar looking to kill other blips ?. |
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Member
Pilot Name: dailatron
Join Date: Feb 2007
Location: London UK
Posts: 401
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
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Even in real life those jobs (protectors/miners/haulers) are usualy done by others. The same way I live in a bad crime area but you dont see me patroling the streets trying to stop it. Thats what I pay my taxes for. |
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Member
Pilot Name: Jonboy
Join Date: Aug 2004
Posts: 316
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TOTW/F/M Award(s): 0
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
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Of course, I've tried explaining this a million times, so I don't know why I'm bothering this time. I agree that genuine griefing can be a problem for some people. By genuine greifing I mean those that create an account ONLY to kill others regardless of tags or RP, and don't care how much damage is done to others. |
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
If squads and pilots could just simply stockpile their own gear it wouldnt be an issue. Better yet, if squads and pilots could simply make their own ships and gear even better. The jumpgate classic economy is too simplistic for any meaningful MMO these days.
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Cadet
Pilot Name: SlimPickns
Joystick: marble trakball
Join Date: Aug 2007
Location: Wyoming
Posts: 79
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
Romantic?
Freekin out is more like it.. sorry..No, i dont pvp,, but i understand that without them, the game would be empty. Do i like being shot,,, ahh, no. exploites, is a harsh word, just like striping, mostly subjective events to say the least. The best place i can think of, to leave RL to, is Jumpgate. I believe in safe zones, but they are deep inside each factions space. Distance is the guard, if five or six more sectors were added, with two stations for each faction. Most pvpers dont like flying for ever to get to the target, and then just as far to escape. Theres room on the map, without overcrowding. It would also put depots in the middle of each factions map,, nice for a distrubution center. Could make the pay off for mission ores, the same as a FM for the same ore. That would generate base ores, silicon,carbon,nitrogen, in quanity, at a centralized spot. Where it should be, at a depot. I cant relate to most MMOs ecos, or game play.. Ten six, and terra, both had simplistic ecos,, fight to make cash, egads i just relized, how, simplistic.. I am slow, it has taken me most of the time the eco patch has been instaled, to get a handle on the game as it is. now. The current system is so imprinted in my brain, it makes me near sighted,, if a different eco is in evo, so be it.. I had that once, In prison. |
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
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__________________
Currently working hard to break the server... >> Help support JSR through our Amazon store |
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
And while we are picking on Slim, WTF is up with that stupid signature....
Jonboy, as far as stripping as a military action... Are you saying it is valid, and should be allowed for someone to come and pull equipment that took hours for someone else to create? Someone else goes through the trouble and then one person comes along and ruins hours of hard work and hours of fun from others? I think its pretty fing lame myself |
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
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FWIW, there have been some efforts to "RP" around the lame issue. While trying to disrupt Injustice production, Slim came up with the idea that he would take his (civ) freighter up to Oct to stip the gear needed to make IJs. But . . . 1) he announced his intent 2) he only did it when there were Oct around to try to stop him 3) if the Octs shot him down to armor before he could dock in a Quany station, he would RETURN the items (and not force their destruction). Right now, you cannot lose when you are a civ stripper, and it's lose/lose if you try to stop a stripper, or extract revenge on a stripper. Slim RPed around the problem, but to me, thre needs to be game mechanics created to avoid the necessity. |
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__________________
Many of the things I hear about Jumpgate Evolution disappoint and concern me . . . but I look forward to beta and release to (hopefully) be proven wrong. -- Ambros. |
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
i'm not very bright. Is lame the opposite of valid? Did they become mutually exclusive somewhere? Because i always thought station stripping, civ ripping, and most american politics were all actually both at the same time...
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__________________
"Come on guys, this is the internet we're talking about. Guys are guys, girls are guys, and kids are the FBI." --Injustice |
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP
Yes and no.
In Jumpgate, "lame" has typically referred to practices that are allowed by the game but are not considered generally acceptable behavior. "Valid" has typically referred to generaly acceptable behavior. But if you define valid as "allowed by current game mechanics," then yes -- something could be lame and valid. |
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