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About This Page About This Page: This is a discussion on It's not PvE vs PvP it's consensual PvP vs non-consensual PvP within the Jumpgate Evolution General Discussion forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Originally Posted by Sephiroth No, he should be killed in game repeatedly for a completely ignorant message which contains a personal attack. BTW it wasnt a personal attack it was
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View Poll Results: Consensual or non-consensual
I want to choose when I can get killed (consensual) 23 36.51%
I want to be able to kill or be killed at any time (non-consensual) 40 63.49%
Voters: 63. You may not vote on this poll

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Old 09-02-2007, 12:12 PM   #106 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Quote:
Originally Posted by Sephiroth View Post
No, he should be killed in game repeatedly for a completely ignorant message which contains a personal attack.
BTW it wasnt a personal attack it was an attack on his character or type of character, cruel and vindictive.

But you're still welcome to try to civ me if you ever see me civ (although that is highly unlikely as I always fly MT). But dont worry I wont ask my squad m8s to kill you at every chance they get just yet. Although I might suggest it.
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Old 09-03-2007, 11:24 AM   #107 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

@Scorch

In addition to my vote Id like to add the following.

For me its all about imersion. Imho space is a dangerous place. I dont want to feel safe when I fly in space because if I wanted to feel safe I would be playing something else. So yes Im for there beeing a teoretical chance of me getting killed on any given occation when Im in the game.

Though I dont want space to be equaly safe/unsafe where ever I go. As I said immersion.

Its NOT immersive if I leave a capital station and I get killed by a pirate who is hanging out there totally alone. Flying near my nation/faction´s stations should be safe due to heavy traffic from PC and NPC defense forces. That to me increases immersion. As I travell further from my nation/factio´n´s capital I do want the thrill of danger to increase.

Just trading time as a investment for my reward is gameplay wise unacceptable for me. For a game to be appealing there has to be a sence of danger and the bigger the danger the bigger the reward (both ingame and mental satisfaction).

So to answer this straight from my point of view.

A space game with only consensual PvP looses all immersion.
A space game with non conseneual PvP implemented the wrong way looses all immersion.

Tex
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Old 09-03-2007, 02:03 PM   #108 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Quote:
Originally Posted by Tritian View Post
I will tell you an interesting story about a certain high ranking member of OV, who found me flying through Quant space one day, flagged me down and told me to follow him to the next sector over. There he introduced me to a mining quant named feldman and told me to kill him. When I refused to civrip feldman, he then removed my docking privileges at OV Prime.

For the record, I dont believe I should of had docking privileges at OV Prime anyway since I was a pirate and all, and I dont mind that they were removed. I just thought the whole situation was a little strange.

I mention it now because some people are getting awfully high-and-mighty. And you need to realize it's a fricken game, and no one is a saint. One person's pirate is another persons privateer. One persons murderer is another persons holy warrior.
Nice story. I don't doubt the first part but the second part is incorrect.
When you "reappeared" ingame you mainly shot the people I shot. That is how you ended up with access to my POS, OVP.
Tritian flew "with" us several times and showed himself to me to be an average pilot, and a drain on the equipment levels on my POS. Granted you had been away for some time and may have been rusty, but as a Nix pilot I did not rate Tritian very highly.
When Tritian started to pirate I wasn't overly concerned so long as the account did not pirate Octs. As has been mentioned before you began to bring attention to my POS as that is where the account tended to run to when chased. This was annoying but was only part of the reason why docking rights were removed. I found it exceedingly lame that the account Tritian used to do POD piracy in a scout/ranger. The accounts' actions were tarnishing my squads' name which in turn lead me to my decision.
The decision was taken based on the actions of Tritian ingame. I have spoken to you on TS in the past and found you to be an OK guy.

I did not mention this before as I felt no need to be so blunt.

With regards to the poll, I'd have voted for a 3rd option if one was available. As someone mentioned above, I think Wild_Bill, I would like to choose the level of danger rather than a more black/white scenario.

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Old 09-03-2007, 03:16 PM   #109 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Quote:
Originally Posted by Algore View Post
With regards to the poll, I'd have voted for a 3rd option if one was available. As someone mentioned above, I think Wild_Bill, I would like to choose the level of danger rather than a more black/white scenario.
There isnt really a grey area in the question. Either non-consensual is possible or its not. The implementation of non-consensual may differ but really you vote for non-consensual to be part of the game. As i think have most ppl through their postings even if the poll results are closer than that reflects.
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Old 09-03-2007, 07:09 PM   #110 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Quote:
Originally Posted by TexMurphy View Post
For me its all about imersion. Imho space is a dangerous place. I dont want to feel safe when I fly in space because if I wanted to feel safe I would be playing something else. So yes Im for there beeing a theoretical chance of me getting killed on any given occation when Im in the game.

Though I dont want space to be equaly safe/unsafe where ever I go. As I said immersion.

Its NOT immersive if I leave a capital station and I get killed by a pirate who is hanging out there totally alone. Flying near my nation/faction´s stations should be safe due to heavy traffic from PC and NPC defense forces. That to me increases immersion. As I travell further from my nation/factio´n´s capital I do want the thrill of danger to increase.

Just trading time as a investment for my reward is gameplay wise unacceptable for me. For a game to be appealing there has to be a sense of danger and the bigger the danger the bigger the reward (both ingame and mental satisfaction).

So to answer this straight from my point of view.

A space game with only consensual PvP looses all immersion.
A space game with non conseneual PvP implemented the wrong way looses all immersion.
That's a beauty!
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Old 09-03-2007, 09:02 PM   #111 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Quote:
Originally Posted by TexMurphy View Post
A space game with non conseneual PvP implemented the wrong way looses all immersion.
Why I couldnt have just said that I dont know, but that just about sums it up for me.
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Old 09-03-2007, 09:08 PM   #112 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

I don't think the poll indicates how the results will be used. It merely is asking people how they feel about it.
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Old 09-03-2007, 09:33 PM   #113 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Neither do I! I just think 53-47 doesn't accurately reflect what has been discussed. It seems to be closer than I would have thought is all...It was just an observation.
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Old 09-03-2007, 10:12 PM   #114 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

I guess I should have asked something people could be passionate about. :P

Really I don't see how there would be another option, either you can choose or you can't.

Basically we are looking for a read of how our existing community feels about this topic. We understand that the results of a bigger audience might be different.

What we are trying desperately to do is to find a way to appease both groups without going the route of PvP and PvE servers. I hope that meaningful PvP with lots of opportunity for RP in a much more fleshed out Unreg might meet the requirements while letting consensual players choose their time in the reg space.

This is something we are far from decided on, but since the other topics on this thread were so hot on the board, I wanted to throw this out there.

I do read every post, and even though it may get "unproductive" at times, it just shows you care which I can truly appreciate. Our conversations on this topic can get pretty heated in the office as well.

Our goal is simple, to make the best space game ever made. I don't think that's possible without meaningful PvP. The question is finding that mix that works for everyone. This will not be a quick or easy problem to solve...
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Old 09-03-2007, 10:19 PM   #115 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Quote:
Originally Posted by dahalb View Post
Neither do I! I just think 53-47 doesn't accurately reflect what has been discussed. It seems to be closer than I would have thought is all...It was just an observation.
53-47? I don't see that. Are we looking at the same poll? Keep in mind that people that don't want non-consensual PVP in the game most likely don't want it on the forum either and will not post. And much of this thread gives them every indication that they will be shot down both here and in game for their thoughts on the subject.


Thanks for the follow up Scorch. I don't envy the decisions you will have to make.
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Old 09-03-2007, 11:04 PM   #116 (permalink)
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Re: It's not PvE vs PvP it's consensual PvP vs non-consensual PvP

Quote:
Originally Posted by Scorch View Post
I guess I should have asked something people could be passionate about. :P

Really I don't see how there would be another option, either you can choose or you can't.

Basically we are looking for a read of how our existing community feels about this topic. We understand that the results of a bigger audience might be different.

What we are trying desperately to do is to find a way to appease both groups without going the route of PvP and PvE servers. I hope that meaningful PvP with lots of opportunity for RP in a much more fleshed out Unreg might meet the requirements while letting consensual players choose their time in the reg space.

This is something we are far from decided on, but since the other topics on this thread were so hot on the board, I wanted to throw this out there.

I do read every post, and even though it may get "unproductive" at times, it just shows you care which I can truly appreciate. Our conversations on this topic can get pretty heated in the office as well.

Our goal is simple, to make the best space game ever made. I don't think that's possible without meaningful PvP. The question is finding that mix that works for everyone. This will not be a quick or easy problem to