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Member
Pilot Name: daslog
Joystick: sidewinder
Join Date: Jun 2007
Location: new hampshire uber alles
Posts: 329
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Re: Policing Civ rippers
Did Aslan not play on the EU server?
![]() For those who didn't plan on the US server way back in the day: We used to have some guys who would buy up all the equipment on Stations for the sole purpose of denying it to other players. At one point, we even had a guy (I forget his name) who would buy up all the stuff, launch into space, then FF into the station. He did this over and over. That's what we are trying to avoid. |
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Member
Faction: non-aligned
Join Date: Jun 2005
Location: over the hills and far away
Posts: 882
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Re: Policing Civ rippers
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Member
Pilot Name: dailatron
Join Date: Feb 2007
Location: London UK
Posts: 401
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Re: Policing Civ rippers
I just find it rather condescending.
Maybe we should have civchips also because. For those who didn't play on the EU server way back in the day: We used to have some guys who would run around killing civs for the sole purpose of being numpties. They did this over and over. |
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Re: Policing Civ rippers
I for one was always against shooting foreign civilian beacon flippers UNTIL it was coded into the game. Prior to this I thought it a lazy excuse just to shoot someone because if the beacon had been flipped first, the civ couldn't of flipped it.. and so on...
However, like I said that was until it was coded in, now I think as a feature it works well and adds interest. I think a similar approach needs to be applied too to factionaly produced equipments and non ore commodities detected in cargo having been bought by other factions pilots, whilst still in that producing factions space. Give them a bounty in the same way as the civ beacon flippers have one, ie it doesn't show but is still there but have it need to be triggered - by scanning. So, if I as a sol fly to Quant and buy any factionaly produced equipment, I can fly without a bounty showing and make for the borders of that faction. If however, I am scanned and the factional items are detected, I can be downed for just a temp bounty being issued to by attacker - as long as I am still in that factions space AND have been scanned first. AND then reverse it for factional equipment being carried by that factions pilots, in another factions space. Hyp and Amananth stuff to remain exempt atm because that's a little too easy. |
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Member
Pilot Name: dailatron
Join Date: Feb 2007
Location: London UK
Posts: 401
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Re: Policing Civ rippers
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Re: Policing Civ rippers
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If the game mechanics say that if I scan an other-faction ship that is carrying my factions equipment, I can open fire and destroy it for just a temp bounty AND most importantly, because it is a feature of the game that the other-faction ship also knows these facts, then there is no civ-rip. It becomes choice, he chose to take my factions home made equipment, he chose not to buy enough just to fit to his ship (therefore rendering it undetectable to my cargo scans), he chose to risk it, just as I chose to fit a scanner and check other faction shipping for contraband. Where choice exists (beyond the idiotic choosing to log in argument) and that choice allows for things to happen or not, there should be no civ-rip. Just like the choice to mine in unreg, the miner chooses the risk and therefore runs the risk of being destroyed and an unreg rip's not a civ rip, its unregulated and full of 'hard cheese'. |
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Re: Policing Civ rippers
You raise a good point v.
If the mechanics of the game are designed such that possible hostile actions cannot be done under the guise of "civilian hauling", you remove alot of the civ rip issue. A hostile act become a hostile act, in essence. While I loathe the civ tag system, even a minor shift like this would help to enforce that "civilians" are not able to engage in hostile activities with tag protection, thus helping to pull the civ/non-civ camps apart. |
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Member
Pilot Name: Wild_Bill
Faction: Octavius
Joystick: MS Sidewinder Precision Plus
Join Date: Jul 2004
Location: Abilene Texas
Posts: 794
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Re: Policing Civ rippers
Now if the scanning pilot HAD to be MT for the scan to be valid... and the amount of equipment in cargo exceed a certain fraction of cargo space or a set number of items... then I can go for that!
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Member
Pilot Name: daslog
Joystick: sidewinder
Join Date: Jun 2007
Location: new hampshire uber alles
Posts: 329
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Re: Policing Civ rippers
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