![]() |
![]() |
|
|
|
|
Member
Pilot Name: daslog
Joystick: sidewinder
Join Date: Jun 2007
Location: new hampshire uber alles
Posts: 329
![]() |
Re: PVP - what dont you like.
The great thing about Sharding is that you can have a hardcore PvP server (as in Jumpgate Classic with NO tags) and have a separate PvE server.
Something for everyone. |
|
|
__________________
IMO, the above post represents the opinion of the author. No warranty is given or implied.
|
||
|
||
| Sponsored Links |
|
|
|
|
|
|
Re: PVP - what dont you like.
There was nothing I did not like about PvP, other than those not willing to do their part to help production and whining that they never had the good guns or engines because they blew them all on.
While people complain about Jumpgate Evolution turning into WoW in space, there is a great deal of people that don't want Quake in space. |
||
|
__________________
sup? |
||
|
||
|
|
|
Re: PVP - what dont you like.
To me PVP is much more then launching and fighting players that are marked enemy on my radar.
To me PVP is about Playing against other Players to achieve a goal. Pure combat pvp with no meaning behind it gets boring very quickly. My personal character RP and official but envolving Game story, is often very important when it comes to my actions ingame. So I will not always be doing the same thing no matter what. The way I see it, Jumpgate has lost much of the PVP it had. I always used the PVP element in games to evolve my character. Because all my characters will always be trying to be the best at what they do. Even if I as I player cant compete with better skilled players on everything, I still tried. This gave my characters goals, to be the richest, the most evil, the bravest defender of specific faction, Fearest pirate, or whatever. What I currently dont like with how the entire PVP works is that it is very very limited, and in Jumpgate Evolution it will be even more limited from the sounds of it. I cant RP in that enviorment. |
||
|
__________________
Josip Broz Tito |
||
|
||
|
|
|
Member
Pilot Name: Wild_Bill
Faction: Octavius
Joystick: MS Sidewinder Precision Plus
Join Date: Jul 2004
Location: Abilene Texas
Posts: 795
![]() ![]() |
Re: PVP - what dont you like.
I'm with Lordopic. I least like my absolute inability to develop combat skills to a useful degree. 299 deaths vs 3 kills tells the story pretty graphically, even if most of those deaths were non-PvP related.
|
|
|
__________________
Persistence will take you places Brilliance only dreams of |
||
|
||
|
|
|
Cadet
Pilot Name: SlimPickns
Joystick: marble trakball
Join Date: Aug 2007
Location: Wyoming
Posts: 79
![]() |
Re: PVP - what dont you like.
Quote:
Miners i would like seperate gun slots from mining laser slots, and missle slots that would carry two morningstars. |
|
|
||
|
|
|
Re: PVP - what dont you like.
The only thing I don't like about the PvP is that when one pilot kills another, the killer obvioiusly 'cheated' and the entire screen fills with name-calling and whining. (well, not ALL the time, but way more often than it needs to)
|
||
|
__________________
Crash-Riding: Degrading Music One Hit At A Time- My Blog about musical things. Go here if you want to see what I think about musical things. *Evil Laugh* Hello Goblin Pathfinder! My name is Mophia! The personal blog. Go here for various wierd things, including announcements and special inside information about I:NJAC! *Really Evil Laugh* |
||
|
||
|
|
|
Re: PVP - what dont you like.
Quote:
But then again I kinda look forward to those F4's cause it makes me feel pretty good that I was able to piss them off that bad. =P Wizard401's were really the best, they need to give him some kind of medal. Oh and Berzerker was awesome! |
||
|
||
|
|
|
Member
Pilot Name: Jonboy
Join Date: Aug 2004
Posts: 315
![]() |
Re: PVP - what dont you like.
Quote:
There wasn't much wrong with it. Why do you ask, carebear? :P :P :P |
|
|
||
|
|
|
Re: PVP - what dont you like.
In the grand scheme, I dislike how POSes (main problem) and huge bank accounts (secondary) make dying in combat meaningless. Back in the day, if you died you occasionally had to load up a Guzzler nix, or *GASP*, stop fighting and admit the other guy won.
Back then it was possible to settle conflicts through fighting. |
||
|
||
|
|
|
Recruit
Pilot Name: Ulysses
Join Date: Jul 2007
Posts: 22
![]() |
Re: PVP - what dont you like.
Quote:
I haven't been in game for..a long time. But is divebombing still around ? I always used to hate seeing a Premia carrying 2 Lances or something. Missiles' usability being dependent on the ship size would be a good idea. Also, someone posted about missiles' effectiveness, I remember suggesting long ago that missiles have a drastically increased chance to hit, but at the same time do less damage. Or more missile types would be nice - like the Infyrno ones from Freespace ![]() |
|