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Re: Question for Scortch on inspiration for Jumpgate Evolution design
Well said alphabet. In broad terms that encompasses everything but as they say, the devil is in the detail. Its the finer points of implementation that makes or breaks a game. But i agree with everything you said
I just hope that this time round, the gamers get hooked quickly and stay for the long haul. |
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Re: Question for Scortch on inspiration for Jumpgate Evolution design
nice ideas Alph. a couple things though. any mission system is going to be hard to implement. and gravity? in space? the only time this should matter at all is maybe in a planet sector... if your mining or doing something that requires long range flying.
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