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About This Page About This Page: This is a discussion on Would you play if JG had no Registry Tags? within the Jumpgate Evolution General Discussion forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Originally Posted by dailatron You are right I wasnt there at the begining but does that make my view any less worthy. I was playing when civ ripping was fairly
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View Poll Results: Would you play Jumpgate if there were no Registry Tags?
Yes, I don't need no stinking tags 30 69.77%
No, I want to feel protected 9 20.93%
Maybe, let me explain below... 4 9.30%
Voters: 43. You may not vote on this poll

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Old 09-09-2007, 07:03 AM   #76 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

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Originally Posted by dailatron View Post
You are right I wasnt there at the begining but does that make my view any less worthy. I was playing when civ ripping was fairly rampant on the EU server and it wasnt very entertaining. Its only because I loved playing that I have stayed for so many years. So basicaly you are saying that because you played before me, ever though I have probably played more, that your points are more relevent than mine ?.

rofl, aren't you one of the people who said that people who still play the game should have more say in how Jumpgate Evolution turns out because you still play the game?
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Old 09-09-2007, 07:05 AM   #77 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

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rofl, aren't you one of the people who said that people who still play the game should have more say in how Jumpgate Evolution turns out because you still play the game?
No.

edit: What has my quote got to do with your response ?.

Last edited by dailatron; 09-09-2007 at 07:17 AM..
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Old 09-09-2007, 07:44 AM   #78 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

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Originally Posted by dailatron View Post
No.

edit: What has my quote got to do with your response ?.
Uhh, it's fairly obvious.
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Old 09-09-2007, 07:54 AM   #79 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

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Uhh, it's fairly obvious.
That you are on glue ?.
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Old 09-09-2007, 09:17 AM   #80 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

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So basicaly you are saying that because you played before me, ever though I have probably played more, that your points are more relevent than mine?
No, that's wrong. I'm sorry, I must not have been clear. I'm saying that in early release there was no real penalty for civving, and yet somehow hundreds of non-PvPers played and enjoyed themselves (which you would have seen if you had been there). When they left, their main reason usually wasn't civving, but years of unfixed bugs and lack of content. Why do you think that is?

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I find it hard to understand your meaning of meaningful PvP when the last time you played, your meaningful PvP was to threated people to do the FM or you would rip them. Lets not go that route.
I guess I'll have to repeat myself. Civving is not PvP.

The meaningful PvP in that situation was against combat pilots who opposed the FM RP. They got a chance to take an RP position. Unfortunately, we were unable to do so because of the moronic bounty system.

A good example of non-meaningful PvP is raiding Quant space every night, for no good reason except you've done it every night for the past 6 months.
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Old 09-09-2007, 11:48 AM   #81 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

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A good example of non-meaningful PvP is raiding Quant space every night, for no good reason except you've done it every night for the past 6 months.
Heh indeed. Id love them to make PvP more meaningful or even just meaningful at the moment. You have to appreciate that I dont understand why people arent on PvPing (mainly enemies for OV), apart from other reasons non related to PvP.

I guess Ive been lucky and most of our enemies went HG if online.
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Old 09-09-2007, 01:38 PM   #82 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

There was more civ'ing in beta and early release, and more people quit because of this in beta and early release. Yes there was self policing, but if you were not in a squad or had good friends you just had to accept it.
We started with huge numbers online and it wasn't seen as a big deal until numbers became lower, when the community became closer knit. There were obviously people that became notorious who were "self policed" more quickly, but many people just had to take being ripped.
I've been on both sides of the fense. OV's approach back then was imo too militant in nature. I did not always agree with Fellblade's "take no crap zero policy" as it meant many got ripped for things which I thought could have been dealt with in other ways. It was a different game back then though.
I think it is unfair to the rest of the people reading this forum who did not play back then to suggest it was all roses as there was self policing in practise. Yes it did work to an extent, but with a game in early release more played and more new players joined constantly. If you think it was a perfect situation back then you are putting your heads in the sand.

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Old 09-09-2007, 02:36 PM   #83 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

It was not perfect -- just better.
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Old 09-09-2007, 02:54 PM   #84 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

Squads like LAWNMOWER definitely got self policed. Yep. Totally.

In a setup where there is unlimited money, lots of equipment, and maybe even POS, fighting a person/group that likes to fight totally amounts to "policing".

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Old 09-09-2007, 06:01 PM   #85 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

I was just speaking to my bro(Mikgore) who made a good point. He mentioned that if you remove the ablility to civ rip then you remove the need for diplomacy.
Tags make some feel safe, but in many ways this is the point for various reasons. One being that they think being civ they can safely pass on intel and, if they are found out believe they should be immune from being blown up.
Diplomatics.

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Old 09-09-2007, 09:24 PM   #86 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

hehe true Algore, I guess doe should be given a civ chip to protect him from the spy he is, and he wonders why he is executed all the time.

Funniest occasoin was when he got home bountied and went Aman in freighter to stock, met me on the way haha
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Old 09-09-2007, 11:41 PM   #87 (permalink)
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Re: Would you play if Jumpgate had no Registry Tags?

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I’m so bored of reading the same reply’s to the same questions in numerous posts,, going around and around and not bringing anything new to the table.
Perhaps you would like to add to it then. As i see things, until ND release a little more information on the combat systems themselves, all of this conjecture while interesting, fun and from an intellectual perspective, stimulating, it is pointless. But that should never stop us from being able to express our opinions.

I also don't think its fair to characterise peoples views as wanting the game to be their way and not the "best" way. ND will make a game that servers their interests. Scorch has said that the game will be in tune with what his original concept was with a lot more eye candy and smarts than he was able to put into it the first time round. The only other driver will be revenue. The game need to appeal to a larger playerbase than 500 to be profitable in the long run.

IMO the game will be as good as i gets when it comes to space combat sims and have more than enough in it for the PvP and PvE crowds to be happy about.