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About This Page About This Page: This is a discussion on Targetting problems within the Taikodom Chat forums, part of the Taikodom Forums category, at Joystick Required Forums. anyone experiencing some problems with targeting? Yesterday, concistently, every time I target something, I would get a target window, but not the target reticle/outline. For that matter, I seem
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Old 03-11-2008, 12:09 PM   #1 (permalink)
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Targetting problems

anyone experiencing some problems with targeting?

Yesterday, concistently, every time I target something, I would get a target window, but not the target reticle/outline. For that matter, I seem to get target lag, as in it takes several times of hitting closest target to actually get it to work..

The guy in #taikodom-english said to submit a ticket, so i did (yay, feeling useful for beta!!!), but I was wondering if anyone else is having that issue.
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Old 03-11-2008, 12:22 PM   #2 (permalink)
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Re: Targetting problems

I get the proper windows but ever since they limited the mouse to the hud circle area when in flight mode I have have been bouncing all over the place trying to aim. Sucks.
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Old 03-11-2008, 01:10 PM   #3 (permalink)
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Re: Targetting problems

oh, that's besides the point. I am hoping they'll add a line in config file where I can disable the mouse as a control, but still use it for selecting stuff. Where my problem came in is that the target wouldn't even show up on "radar", just the target window.
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Old 03-11-2008, 02:06 PM   #4 (permalink)
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Re: Targetting problems

Had that target lag happen a few times, where you hit F and nothing happens and then after some time you got a target lock.

Feels like the general lag in space is getting worse too, sometimes it is just impossible to keep a ship in your target as it jumps from one spot to the next.
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Old 03-15-2008, 01:44 PM   #5 (permalink)
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Re: Targetting problems

I think that they have increased server logging, and not cycled the logs.
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Old 03-16-2008, 03:21 PM   #6 (permalink)
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Re: Targetting problems

lately been missing some sector skyboxes... but restarting the game fixed that.
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