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About This Page About This Page: This is a discussion on Questions for ND... within the Jumpgate Chat forums, part of the Jumpgate TRI Discussions category, at Joystick Required Forums. I thought it would be fun to see what 3 questions everyone would ask Istvan if given the opportunity. Here are mine: What was planned for "The Mil Patch
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Old 11-20-2007, 06:55 PM   #1 (permalink)
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Questions for Istvan regarding Jumpgate

I thought it would be fun to see what 3 questions everyone would ask Istvan if given the opportunity. Here are mine:

What was planned for "The Mil Patch part 2"?

If Scorch gave you the opportunity to take 4 programmers back to Jumpgate and finish what you started after the release of Jumpgate Evolution, would you do it?

What's the most important lesson you learned from your time working on Jumpgate?
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Old 11-20-2007, 07:32 PM   #2 (permalink)
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Re: Questions for Istvan regarding Jumpgate

LOL

Ok, now, without the laughs

I dont think Scorch would authorize the move of 4 programmers into Jumpgate Classic to finish off the MT system part 2. If I were to ask for something would be small changes that could take 1 or 2 hours at most, like unnerfing the tow (not gonna happen but.. one can only dream) and other small fixes to the production recipes (like barraks increase to say 4 or 8 per cycle).

But as you ask, Id suggest not holding your breath...

ELP
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Old 11-20-2007, 07:47 PM   #3 (permalink)
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Re: Questions for Istvan regarding Jumpgate

Quote:
Originally Posted by ELPIRATA View Post
If I were to ask for something would be small changes that could take 1 or 2 hours at most, like unnerfing the tow (not gonna happen but.. one can only dream) and other small fixes to the production recipes (like barraks increase to say 4 or 8 per cycle).

But as you ask, Id suggest not holding your breath...

ELP

Hell any changes would be welcome instead of just treating it like the red headed step child it has been since it was released.

I sure as hell hope they dont make the same mistake of not putting enough developers on the game after launch....Hell I hope they whole team stays on board so there are major changes every year, not just some half implemented crap that sits unchanged and unfixed.
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Old 11-21-2007, 04:24 AM   #4 (permalink)
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Re: Questions for Istvan regarding Jumpgate

If I were given the chance to ask Brittany Spears two questions, they would be:

1) Why is Existentialism not a dessert topping?
and
2) Purple, because ice cream has no bones.

But yours are good too, GG.
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Old 11-21-2007, 12:10 PM   #5 (permalink)
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Questions for ND...

These are the three questions I have for any ND employee.

1) Will Jumpgate Evolution have a significant coding force after launch?

2) Does ND plan to do another "episode 2" AKA Expansion Packs after release?

3) How significant of a role will the conflux play in Jumpgate Evolution? Just a nuisance or a threat?


Add your own if you like, but please stay on topic.

Last edited by netburnr; 11-21-2007 at 12:38 PM.
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Old 11-21-2007, 12:40 PM   #6 (permalink)
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Re: Questions for ND...

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Originally Posted by GrimGriz View Post
Why would ND plan to do another episode 2? that'd be stupid. They might do "expansion packs" like other MMOs.

They've already said the conflux are going to learn and adapt, I think they'll probably play a more signficant role than they expect and get nerfed a lot in beta
I updated the original post to clarify "expansion packs" for question number 2.

And I understand the flux will adapt, but overall in the game, how much of a role with the whole conflux war thing play in the game? Will it be to the point that everyone on the server will have to work together against the flux, will it be a bunch of squad/faction PvP with only a couples squads needed to keep the flux at bay, or will they simply be a nuisance like they are now where people just dump the left over flux all the time.
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Old 11-21-2007, 12:46 PM   #7 (permalink)
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Re: Questions for ND...

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Originally Posted by GrimGriz View Post
I hope to god they fix flux dumping. The most ignorant thing was after the antiflux came out, escorting a freighter in case of flux dumps just spawned flux that wouldn't have been there if you didn't escort.
Me too, because I always felt bad when I was in a rush and dumped some squids on a miner or nub.

Sure it wasnt going to kill them, but because they are stuck doing something in the sector, they have to deal with the flux that I caused. Like just the other day I was attempting to chase down a sol who sent me home in a pod, and I had to clear 3 sectors on my way because of people trying to mine.

I'd rather the flux just follow me or something
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Old 11-21-2007, 12:53 PM   #8 (permalink)
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Re: Questions for ND...

Threads merged crap deleted. kthxbye

Post your three questions or move along.
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Old 11-23-2007, 08:26 AM   #9 (permalink)
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Re: Questions for ND...

I already posted my three questions -- they are gone. "Crap" is a very subjective term. Why bother posting more?
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Old 11-23-2007, 08:33 AM   #10 (permalink)
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Re: Questions for ND...

You may have posted them in the Jumpgate Evolution thread. Go look there.
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Old 11-23-2007, 08:58 AM   #11 (permalink)
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Re: Questions for ND...

My bad ... Thank you.
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Old 11-28-2007, 03:22 PM   #12 (permalink)
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Re: Questions for ND...

I don't have questions for ND, just 4 requests for the current Jumpgate Classic.

1. Finish the MT patches or roll them back. What we have currently isn't good. If you can keep the MT mission system that would be wonderful, but you must increase the penalty for the civ rip while MT and restore the ability for multifactional squads to PvP without crushing losses of PR or bounties.

2. un-nerf the tows. Return them to their previous stats

3. do not penalize civ pilots for using a burglar/insight on a pirate.

4. do not abandon Jumpgate Classic just because you are working on Jumpgate Evolution. We are still paying customers and we deserve your attention for our loyalty as well as our dollars.
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