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Even with justified rips, there's no real reason to carry a bounty. There's reason to take a bounty, but why carry one? Further, why should the civ ripper be able to defend himself? If he ripped a miner or hauler they really didn't stand a chance to defend themselves due to ship design, why should the criminal be allowed defense when the victim isn't? |
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Member
Pilot Name: Algore
Joystick: MS Force Feedback 2
Join Date: Jun 2005
Location: Belfast. Northern Ireland
Posts: 577
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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I think the whole affair has probably resulted in less than 10 civ rips on each side, less than 5 civ rips combined on both sides on tows/freighters etc. There's been a lot more civ rips on the forums than there has been ingame. I like to be picky. Regards Al Quote:
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Member
Pilot Name: Wild_Bill
Faction: Octavius
Joystick: MS Sidewinder Precision Plus
Join Date: Jul 2004
Location: Abilene Texas
Posts: 800
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Algore, regarding the Quant/Oct civil war or whatever it's called, I am not involved so I'll leave that alone other than saying 5 civ rips on non-combat ships is excessive and should cost the offender a whole bunch.
For GG's comments I totally agree. In your case where the civ rips are judged "justified", there are enough OV or other squads to work off the bounty in relative safety. A civ rip by definition is an attack on a pilot who's tags show to be not interested in combat. In-game, it's nearly always a case of an attack on a non-combat ship (transport, hauler or miner) with limited ability for self defense by a combat ship (fighter, LF, MF, HF, etc). Ambro, I absolutely believe any pilot who civ-rips more than one other pilot per month should face penalties equal to at least 20% of their total worth per rip. So a pilot who rips 5 other pilots in a month better have a seriously money making 2nd account to pay his way or else it's poor-house city. |
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Good idea WB but not practical.
Let's just say that I will not have much money on my civ ripping account. And when I die, I will just transfer enough money from my 2nd to buy another batch of equipment. Or buy equipment from my POS. Sure I loose money, but I will loose little. There is almost always a workaround. I do agree that civ rips are part of the game. It is sometimes used as a measure of justice. I do agree with GG that cargo ships should be able to defend themselves to some degree. Maybe one npc ship would spawn if there was rip in progress in regulated sectors? I like Jumpgate the idea of in-game reputation. People will get always what they deserve for their reputation. Problem is with 2nd accounts. There is no way to track it. I can have couple mule accounts and one civving account. If I'm carefull, I can drive people or at least make life miserable for some without everybody knowing my mule accounts. |
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Meanwhile, we've been allowed a good deal of freedom by the game designers in regards to civ ripping. To me, it's our responsibility to hunt bounties in order to protect that freedom. If we as players don't penalize civ rippers, sooner or later it will fall to the GMs to do it. |
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Member
Pilot Name: Elmdor
Faction: Quantar
Joystick: Microsoft FF2
Join Date: Nov 2004
Posts: 279
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Translation: GG likes being an jerk, then saying he isn't on the forums.
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__________________
<Delphince> I stopped caring about matter farms the day I realized masterbation was an exploit Last edited by GrimGriz; 12-05-2005 at 09:14 PM.. Reason: language |
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__________________
Anson Argyris Wingman OV |
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Isnt it called griefing when the bounty hunter wont let the bountied pilot work off their bounty because they are to to busy getting their cookies off taking the bountied pilots bounty knowing that the bounty pilot can not defend themselves with out digging a deeper hole?
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__________________
![]() " Fookin Flack!" Texmurphey |
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