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not me, AND I was looking forward to some in space time too - I had to settle for vo instead tho.
It feels wrong there, too slow etc etc yada yada yada.. but the graphics are better, look fresher and the roids ahh the roids, suns, planets...... I wish I wish I wish |
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vo?
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Crash-Riding: Degrading Music One Hit At A Time- My Blog about musical things. Go here if you want to see what I think about musical things. *Evil Laugh* Hello Goblin Pathfinder! My name is Mophia! The personal blog. Go here for various wierd things, including announcements and special inside information about I:NJAC! *Really Evil Laugh* |
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aye vendetta online, the games not my cuppa tea - the movement feels too slow and it also feels like your flying through treackle. (you stop the moment you stop thrusting (almost)) but it does have some features much needed in Jumpgate like suns/planets/good roid formations/textures etc.
A cross between Jumpgate and VO would be good, with VO's graphics etc and Jumpgate's movements engine/weapons/ships |
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I checked out the VO website after reading this post. That game looks somewhat promising. Can you use a joystick? Are there many people playing?
I also checked out that new game Infinity. I played the prototype game and found it to be pretty fun. The part I don't understand is the decelleration when you lower the throttle. I guess it could be that the engines are virtually backthrusting to stop your ship but I always liked the almost continuous momentum of the Jumpgate engine. You said that VO has that same effect of stopping when throttling down... well how do they explain that? Wouldn't the actual physics of space be much more like Jumpgate but without the drag? Now that I think about it, though I never got a chance to try it, in the Infinity Prototype there was a key which turned off your thruster equilibrium capability. Maybe this would allow the ship to continue in the direction of momentum. |
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Pilot Name: Magnus-Ex
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Those a much nicer looking than the ones in beta, but I can't really tell (from the size) how they compare to JGs.
EDIT: sorry, did not realize I could click on those. Frankly, I think the Jumpgate skins are comparable -- it's just the underlying models that are a bit clunky. If I was going to "fix" Jumpgate graphics, I would start with the stations and then do the ships. I would have roids at the end of the list. |
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