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Member
Pilot Name: Algore
Joystick: MS Force Feedback 2
Join Date: Jun 2005
Location: Belfast. Northern Ireland
Posts: 576
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I wish my aim was as good as your rusty aim
![]() Had he helped you though things would have been much different, but it made Magics WOW which was more important. I guess in many ways it's all about trust, and the best ship to be in a WOW w/o trust is a Tensy. It takes me time to trust and know how far out I can go knowing that my wingmen will be able to save me. Some are naturally more conservative than others, Seph just uses his ship to it's streghths, but in a one-dimensional way when the trust is not there possibly. Regards Al |
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Member
Join Date: Mar 2005
Posts: 504
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Man, I didn't mean to just fly right by that fight on my first pass but I was so tired and not really thinking lol. But yea you're right I should have tried to help SS, honestly I thought he'd be able to take Yok, that's why I didn't flash over to help him but he is rusty and Yok is in a vader. Smaller engagements also aren't something I am good at because my aim blows. Getting into a possible duel situation is pretty much certain death for me and as soon as I'm done you'd be 2v1 vs. SS and 3v1 once Magic came along. I definately screwed up big time that fight.
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I dunno wassup here. I know i'm not much of a thread starter. I'll try to rah up the crowd (without flaming) abouts here. As far as in game. You're right. There isn't 150 people on during peak. But, it seems to me, there are more people on during off peak times than there used to be (before merger). And there's still higher numbers during peaks (when i've been around for them, stinky work) than there were a couple months ago. In other words, I have no complaints (not that i don't want more people) about the online numbers these days.
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Well I keep track of this data:
http://www.jgcentral.net/jpgraph/src/jg_ol.php The peak numbers are going down, down, down. Pre-merger the peak was 30-35 during US prime-time . . . that's about the same place we are now with the EU prime-time peak pushing up around 50 or so. And the numbers have dropped dramatically since WoW -- as they always seem to . . . which was my original point. People don't seem to see that WoWs are fun but the data I see suggest they they continue to hurt the game. |
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Of course, most of the people who are bored with 'normal jumpgate' are the folks that only came back for wow anyways. So, we expect most of the folks to leave again. Is there any other factors that we are overlooking that would cause the regulars who played wow, or even the folks that weren't in wow to stop playing because of it?
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A few things I think:
1) It disrupts the normal flow of the game and storyline; 2) It largely excludes the non-PvP community; and 3) What GG said: Jumpgate after WoW is anticlimactic to PvPers. If you live to fight, WoW is the ultimate expression of that. Going back to little daily 5 on 5 wars after WoW is a let down for pure PvPers. The first few WoW were about getting to know your "enemies." It was a real eye-opener being on teams and voice comms with people who you regularly "hated." That whole aspect of the event has gone away and it has not been replaced with anything notable. |
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hmm...i must say that the last paragraph i agree with most. The first wow i was in was great, but, last wow, partly cuz i had already been in one and it wasn't really any different, wasn't as much fun. Do you think that we have them too often? we appear to do 2 and sometimes 3 a year? perhaps only doing 1 a year would keep it from being too much of an interruption, and possibly shortening it? Like you said, it is the ultimate expression of PvP, so, i think we do still need to keep it going, just maybe less often...
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I always found WoW's to be demoralizing. I took a break from Jumpgate after each one, and I also took a break after what at the time was the pinnacle of my Jumpgate experience, a big 1-2 day battle with solrain vs quantar because tesrend wanted to blockade hyperial.
I'd say I was fair at pvp, and WoW's magnify the facts that no matter how hard you try, you're usually up against bigger numbers or more skill. The Jumpgate community of pvpers has always seemed to have a problem with getting a group of skilled players, and them letting themselves get big enough to oppress everyone else. I guess it's human nature, and the people in the group probably have a good time, but without a give and take...eventually people get tired of losing. I can't recall a single WoW that one team didn't completely dominate. Shared accounts? Multiple accounts logging in to their account that was on the winning team..or just plain ole people that are losing deciding not to log in.. There's also the burnout factor. Every WoW i participated in I tried my best to be there all weekend, every waking hour. That's cause for need of a break as well. I'd like to see a breakdown of WoW's in terms of active accounts (not just online numbers). I'd make a small wager that if you took a baseline from before each one was announced, that the post WoW line was lower. |
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