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Pilot Name: Karash
Faction: Octavius
Joystick: Saitek x52
Join Date: Jun 2007
Location: Eve Online
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5 Reasons why Jumpgate Failed
Why Jumpgate (1) Failed.
Well I am new to the JSR forums and I want to thank Injustice for giving me the heads up to register here. While we have all seen the Jumpgate Evolution screenshots and salivated over a newer…’better’…Jumpgate, I still can’t help but think of what went wrong in the original Jumpgate as I look towards the future. Yes I plan to play Jumpgate Evolution. But a part of me wonders if ND can realistically give the game justice with only 8 developers on the job (stated from various sneak preview sites). To me, Jumpgate failed for a number of reasons…and why there are many hardcore fanboi’s that will espouse its perfect qualities, any sensible ‘gamer’ knows it was a flop in the end. So I got to thinking (probably my first mistake there) on why it flopped…and what needed to be addressed but never was.
Karash |
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Dirty Spammer
Pilot Name: JumpDemon
Faction: Solrain
Joystick: MS FF2
Join Date: May 2004
Location: Tracy, Ca.
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Re: 5 Reasons why Jumpgate Failed
No one is going to flame you. Everyone has a right to their opinion. And even more so when it's well laid out such as yours. Of course, we may disagree.
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Currently working hard to break the server... >> Help keep JSR online by becoming a subscriber |
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Member
Pilot Name: Injustice
Faction: Pirate
Joystick: Some POS Logitech because my FF2 broke
Join Date: May 2007
Location: 29 Palms, CA
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Re: 5 Reasons why Jumpgate Failed
GAH!
I was just reading an article at gamezone.com about Jumpgate Evolution that talked about a lot of this, but now the sight is blocked here at work. NetDevil Adds Next Chapter to Original IP with Jumpgate Evolution - PC News That should be it, assuming it's actually a site block and not their webserver going down. EDIT: Ok looks like somebody already posted it because it's linked in hypertext now. Still, go read it if you haven't already. |
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Member
Pilot Name: Karash
Faction: Octavius
Joystick: Saitek x52
Join Date: Jun 2007
Location: Eve Online
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Re: 5 Reasons why Jumpgate Failed
Cool...I will check that out. If its blocked for me (surf control) I will just shut down the filter...
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Re: 5 Reasons why Jumpgate Failed
2c's
Jumpgate was a project that 5 programmers tried to do with little resources they had. No such game existed in 2001. It doesn't even now. Mistakes were bound to happen. There were also couple other mishaps that followed (3DO, Themis, lack of m0deration of forums etc). Was it failure? Well, we still have server running. And I think it matters because this game has something that keeps people around and now there will be a sequel. Maybe not a total failure after all. I hope devs can learn from the past mistakes. |
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Member
Pilot Name: Karash
Faction: Octavius
Joystick: Saitek x52
Join Date: Jun 2007
Location: Eve Online
Posts: 404
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Re: 5 Reasons why Jumpgate Failed
I agree Radi, the game never existed in 2001...but what I tried to lay out is some reflective thoughts on why it failed. Yes, IMO...Jumpgate did fail as a game. Sure we still have a server, but no real and robust player base. We have a bunch of fanboi's (me included) that want to keep the dream alive...but lets be realists here.
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