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-Added HUD readouts in lower right for future equipment damage system. Moved inflight medal display to the upper right corner.
-Implemented a new "infest warning system". There will be visible indicators on HUD and around gate before an infest appears. Intention is to limit accidental pilot deaths caused by sudden infest appearances; it is now up to the pilot whether to ignore any warnings.
-Added DeepRadar MODx to aid miners in rapidly identifying potentially valuable asteroid types.
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Can someone take a screenshot of these? I've not seen the new hud displays. How does the new MODx work?
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-Added new conflux asset and related systems.
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...what? Does anyone have any idea what this means or what it just affected?
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-Added new subsystem designed to use Ore Depots to help alleviate raw materials shortages and provide hauling tasks that are directly useful to the game economy.
-Corrected an oversight that prevented a "mission completed" notification when completing an inflight mining (ore hauling) mission.
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What is this new subsystem? How does it work? Can someone show me a picture, if that helps explain?
(I should know better than to ask on JGW)