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About This Page About This Page: This is a discussion on Open Beta: Production Lister III within the JOSSH II forums, part of the Jump's Jumpgate Tool Shed category, at Joystick Required Forums. Ok, say Aluminum is only in Common. With my puter down atm, I don't have my data, so for example. Even if you mine a semi-flux roid, you
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Old 04-19-2005, 09:33 PM   #91 (permalink)
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Ok, say Aluminum is only in Common. With my puter down atm, I don't have my data, so for example. Even if you mine a semi-flux roid, you get some common. ~50% iirc. So, you could get Aluminum from mining semi-flux roids.
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Old 04-19-2005, 09:40 PM   #92 (permalink)
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LOL, That would be way complicated eh? Heck, I can probably find Aluminum my next dump too.

I'll wait patiently for you to gather all the numbers on that extra slag.
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Old 04-20-2005, 02:37 AM   #93 (permalink)
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I don't recall where, offhand, but doesn't CaptainCow also have a breakdown, somewhere online, of how much of what ore you get for each unit mined from a roid type? It seems to me that with such data, one could do some math to get the complete breakdown of commodities in a unit of ore mined from any given asteroid type.
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Old 04-20-2005, 07:02 AM   #94 (permalink)
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Yes, someone could.
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Old 04-20-2005, 07:10 AM   #95 (permalink)
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Quick JOSSH forum search (for which I didn't have time, as of my previous post) found the goodies in question: CaptainCow's ore breakdown report

That doesn't mean I'm volunteering to do the number crunching myself, by the way. Math has always been one of my weak points.
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Old 04-20-2005, 07:19 AM   #96 (permalink)
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Great, can't wait to see what someone comes up with.
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Old 04-20-2005, 10:48 AM   #97 (permalink)
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My ore report still pwns Captain Cows.
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Old 04-20-2005, 11:18 AM   #98 (permalink)
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Ok, I need a little math help. Carbon comes in both Semi and Ice. Typically, I use the formula 1/(ore purity*roid purity) to get how many units you need to mine from a roid to get 1 unit. For example, Aluminum: 1/(16%*93.97%) = 6.65. If you mine 6.65 units from a common roid, you can make 1 alu.

Carbon however, comes in both Semi and Ice. Semi is 24% carbon and ice is 9% carbon. If you mine a semi roid for carbon, you not only get the 1/(24%*63.33%), you also get the 1/(9%*0.93%). I need a formula I can drop in excel that takes those facts into account.....
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Old 04-20-2005, 11:46 AM   #99 (permalink)
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Here's a preview of the data jump. Let me know if you want me to finish.

Code:
	       Common	PM	Semi	Rad	Ice
Aluminum	7	12	20	17	667
Antimony	3651	1641	53	364	3364
Barium	        27	49	79      70	79
Boron	        756	1339	1537	1475	15
Carbon		             	7		11
Cesium	        2437	1306	2790	51	2701
Chromium	21	39	63	56	2134
Cobalt	        348	187	399	7	386
Copper	        10	7			
Erbium	        2190	984	32	218	2018
Gallium	        13	25	39	35	1334
Germanium	842	379	12	84	776
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Old 04-20-2005, 07:41 PM   #100 (permalink)
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Those high numbers aren't making any sense to me.
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Old 04-20-2005, 08:05 PM   #101 (permalink)
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High numbers indicate that a commodity has a very low yield from the given roid type. Take Cesium from a Semi - you get so little Cesium from a Semi roid that you would have to mine 2790 units of ore from a semi roid before you get 1 unit of Cesium. Inversed, that means that for every 1 unit of ore you mine from a semi roid you get 0.000035 (1/2790) units of cesium. Alternatively, a rad roid will give you 1 unit of Cesium every 51 units of ore mined, or 0.019 (1/51) units for every 1 unit of ore mined.
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Old 06-07-2005, 08:41 AM   #102 (permalink)
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Please dont take this the wrong way, but there is an error in your data, Solrain Core doesnt produce chemicals. Not knowing your data format im not sure where the error is, but if its from JOSSH direct then perhaps a new startegy is in order...or you can just ignore it

Either way, the tool is still cool
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Old 11-20-2005, 09:42 AM   #103 (permalink)
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I've done some testing of Storm Chasing with the FuelScoop ModX, and have posted the data on the JOSSH Forums:

http://forums.jossh.com/showthread.p...threadid=25859

I'll post the relevant percentages here, but I think it should be added to the new production lister. Helium in specific is much easier to get in storms.

These percentages are thanks to Luftikuss's testing and used with permission.

Quote:
Elevated 'Up' Quark Field
Nickname: "Shield Storm"
Color: Blue
Helium: 49.848 %
Water: 20.221 %
Nitrogen: 12.170 %
Magnesium: 9.888 %
Lithium: 0.0318 %
Boron: 0.0303 %
units: 0.7888 / 99.999 %
Price per 10 units: 132,673c ~

Plasma Storm
Nickname: :Armor Storm"
Color: Orange
Helium: 69.566 %
Water: 15.307 %
Nitrogen: 8.172 %
Phosphorous: 6.955 %
units: 0.7232 / 100.000 %
Price per 10 units: ???

Gaseous Cloud
Nickname: "Wind Storm"
Color: Pink
Helium: 52.664 %
Water: 13.357 %
Xenon: 22.242 %
units: 0.8520 / 88.263 %
Price per 10 units: ???
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