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Highest Order Hypocrite
Faction: non-aligned
Join Date: Jul 2004
Location: Portland
Posts: 2,714
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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September Patch Delayed
As posted by GM_Istvan on JOSSH Forums. It's pretty clear that we're going to run out of September before I can patch again. However, the good news is that despite a few distractions lately, I've been able to concentrate largely on material for both warfare, and for the conflux changes that have been touched upon now and again for several months. Unfortunately, these changes end up being pretty far-reaching in terms of the existing Jumpgate code, so I am finding that to make just part of one new feature work right, I have to go back and rewrite as many as five existing important systems. That's scary and it makes me pull out lots of my hair.
So, in short, I'm breaking lots of stuff, as I promised months ago, but I'm doing my best to put it all back together before you guys see the messes I'm making. That's what's taking so much time.
I'm sorry to not be patching in September, but I hope it's going to be worth the wait. Everything I've been doing is on the critical path for warfare, either directly related, or an "enabling" feature or test. 1.0104 should be an important step on the way to the new stuff I've been trying to assemble for the game. Probably the next three patches, including 1.0104, should get us most of the meat.
Thanks for your patience.
The original post can be read here.
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Last edited by Jump; 10-02-2005 at 10:11 PM..
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