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About This Page About This Page: This is a discussion on Cinematic within the Jumpgate Evolution Suggestions and Ideas forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Originally Posted by Scorch 3DO actually made the original Jumpgate trailer. We did the NetDevil animation internally. The AA trailers were outsourced to the company in Japan that made appleseed (
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Old 07-21-2007, 03:25 PM   #16 (permalink)
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Re: Cinematic

Quote:
Originally Posted by Scorch View Post
3DO actually made the original Jumpgate trailer.

We did the NetDevil animation internally.

The AA trailers were outsourced to the company in Japan that made appleseed (amazing people BTW).

We are focusing more on gameplay so I doubt there will be a CG trailer for Evolution but anythings possible.

We will be making some gameplay trailers however, hopefully soon. (ok I know soonTM)
We should stage an event in beta and record it for a trailer.
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Old 07-22-2007, 04:11 AM   #17 (permalink)
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Re: Cinematic

I was watching Age of Conan trailers the other day, first a really well done Cinematic trailer with some king preparing for war or something. And some awesome fight scenes.

Then I watched actual game play video. Witch is nothing like the cinematic.

Most people know that cinematic trailers are not the actual game play. But as Lordopic said, its the feel you get from these the first time you start to play the game or even before purchasing a new game.

I think they are really important for promoting a game. They often show a clip in the storyline, so it kind of shows you what the game is about without having to read 10 pages of text.

All movie trailers are like this, and thats why movies with best put together trailers sell most. No movie trailer shows you 10 min unedited of actual movie, cause it doesn't say much about it anyways, and its boring, confusing and so on..
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Old 07-22-2007, 04:41 AM   #18 (permalink)
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Re: Cinematic

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Originally Posted by daslog View Post
We should stage an event in beta and record it for a trailer.
That's probably a good idea. Most of the beta guys will know what they're doing so it may turn out to be the best thing to do in the short term.

Now all i gotta do is actually get on the beta. Anyone know where the target list is?!?
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Old 07-22-2007, 09:10 PM   #19 (permalink)
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Re: Cinematic

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Originally Posted by daslog View Post
We should stage an event in beta and record it for a trailer.
We did this with Jumpgate Classic and it went great. Tons of ships flying past the screen. I'm sure we will do something similar again. It's a great idea.
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Old 07-23-2007, 03:40 AM   #20 (permalink)
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Re: Cinematic

of course it might be hard to convey the full scale of Jumpgate.

I mean is it really possible to emulate the excitement of hauling a tow load of uranium halfway across space in a couple minutes of video? or even better yet, docking said tow load of uranium without AB?

its something you just have to experience firsthand.
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Old 07-23-2007, 11:57 PM   #21 (permalink)
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Re: Cinematic

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Originally Posted by Scorch View Post
We did this with Jumpgate Classic and it went great. Tons of ships flying past the screen. I'm sure we will do something similar again. It's a great idea.
I like this idea. I remember a MG trailer with the now infamous "smoke-textured" engine trails being very similar to actually playing the game.

Appleseed was beautiful, but the story was a little cliche.

While I completely agree with Eraser55 about people knowing trailers aren't real gameplay, I also remember some of the best games I've played in the past had trailers that gave me a certain feeling that was eventually found in the game. You know, the point in the game when you go, "AH! I'm totally doing the crap in the movie, sweet!" Even if it's not accurate and your emotions are totally screwing up the memories (ie the trailer was nothing like what you were doing), being fooled like that feels awesome.

You know, like when you first wrapped a tow cable around an AT-AT.

My personal trailer was watching my buddy Merraton fight off LAWNMOWER around QC while chatting on Teamspeak. Since I had never seen a game with voice, or squad-dynamics before, I almost crapped my pants watching him. I am now married to him because of that day.






(okay, not really, but yes, the emotional attachment is very strong )
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Old 07-25-2007, 04:03 PM   #22 (permalink)
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Re: Cinematic

I would love to direct an ingame fraps (or more professional) sequence with a backdrop of some good techno showing all 3 races and the different styles of fighting (lots of explosions, the flux, nukes hitting the station, etc).
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Old 07-25-2007, 06:23 PM   #23 (permalink)
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Re: Cinematic

Some of the fansites did exactly that. A FRAPS movie(s) held on the site to give new players an idea of what the game was like. Unfortunately the graphics left a little to be desired but the idea is solid.
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Old 07-26-2007, 01:14 AM   #24 (permalink)
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Re: Cinematic

I never had the full version of FRAPS and I never had a dual-core PC to run it decently. I always wanted to personally do all those "tutorial" movies for Jumpgate classic but could never get the damn thing running worth a damn. Oh well, c'est la vie.

I'm signing up for the Beta Cinematic Trailer list right now.

EDIT: Haha, for shi-s and giggles I looked up my threads and found my original "I want to make movies to help the n00bs" thread.

Last edited by Aphelion; 07-26-2007 at 01:31 AM.
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