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About This Page About This Page: This is a discussion on Fuel within the Jumpgate Evolution Suggestions and Ideas forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Originally Posted by netburnrol Ok, so you run out of fuel in the middle of nowhere. So you get on f5 and ask for help because you noone will be
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Old 09-04-2007, 08:50 AM   #16 (permalink)
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Re: Fuel

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Originally Posted by netburnrol View Post
Ok, so you run out of fuel in the middle of nowhere. So you get on f5 and ask for help because you noone will be around to help. Next thing you know someone comes and blows you away. How is that fun?

Ok, so lets assume no bad guys exist. You ask for help, sit there and wait for someone to fly to you for an hour. How is that fun?

How will someone help you, do they have to have some sort of refuel modx? Do they loose their gas? Whoops he didnt have enough for both of you, now your both out. How is that fun?
You're mining on a rock and you can't find anyone to protect you and someone blows you to pieces. How is that fun? Same thing. Space is dangerous as they say.

note: I'm playing the devil's advocate if you haven't noticed.
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Old 09-04-2007, 09:15 AM   #17 (permalink)
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Re: Fuel

Thanks Jump -- saved me a lot of typing!
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Old 09-04-2007, 09:45 AM   #18 (permalink)
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Re: Fuel

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Originally Posted by Jump View Post
You're mining on a rock and you can't find anyone to protect you and someone blows you to pieces. How is that fun? Same thing. Space is dangerous as they say.

note: I'm playing the devil's advocate if you haven't noticed.
If your going to try and shoot down what I say please at least come up with something that makes sense.

How about this. Your mining, and on your way back you run out of fuel, now you have a heavy ship with no brakes or engine and you smack into something. How fun is that?

Now on to even bigger problems.

Space battle. Your a pirate, your roided for freaking ever, finally get someone to PoD, they say no, you chase them and finally down them. Now your on your way back to a station to refuel and due to all the chasing you are really low on fuel. Your almost there and a fresh bounty hunter shows up. He gets to /win because of said rule. There is no help for pirates, so its yet another crap reason to not even play if you don't want to be a carebear.

Or...

Huge factional battle, your low on armor, your running, your evading like a bad ass, everyone is like get him get him, your home free, you did your job as an exceptional pilot, your scott free, boom, no more fuel. Now your a sitting duck for no good reason.

I'm sorry but I disagree with main engines requiring fuel 110%
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Old 09-04-2007, 10:52 AM   #19 (permalink)
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Re: Fuel

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Huge factional battle, your low on armor, your running, your evading like a bad ass, everyone is like get him get him, your home free, you did your job as an exceptional pilot, your scott free, boom, no more fuel. Now your a sitting duck for no good reason.
The "exceptional pilot" you mention would not run out of fuel. The best pilots have very good situational awareness -- which in this example would include the fuel gauge. Part of the question here would, of course, be how quickly the fuel runs out. I think it is reasonable to believe that it would take an extended cruise to run the fuel dry, and that one would have plenty of warning to get fuel before getting involved in an extended battle or long mining voyage.

To me, this looks like one more instance of the running debate between those who like to be both mentally and physically challenged by games -- and those who do not (with many shades of grey between).
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Old 09-04-2007, 10:57 AM   #20 (permalink)
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Re: Fuel

Sorry but no I dont like this suggestion.
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The latter rarely happens because bright people plan ahead.
But this is Jumpgate pilots we are talking about.
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Old 09-04-2007, 11:16 AM   #21 (permalink)
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Re: Fuel

Quote:
Originally Posted by Ambrosius View Post
The "exceptional pilot" you mention would not run out of fuel. The best pilots have very good situational awareness -- which in this example would include the fuel gauge. Part of the question here would, of course, be how quickly the fuel runs out. I think it is reasonable to believe that it would take an extended cruise to run the fuel dry, and that one would have plenty of warning to get fuel before getting involved in an extended battle or long mining voyage.

To me, this looks like one more instance of the running debate between those who like to be both mentally and physically challenged by games -- and those who do not (with many shades of grey between).
Even exceptional pilots can be forced to stay in flight for extreme periods of time. Situational awareness will do nothing if you physically can not land due to "gank squads" out to get you.

I've been in the situation where I've been in a huge battle in sol space and not had a chance to land safely until I got all the way to the other side of the map. Its not that I was not trying, its that I was literally being lit up at every turn. Attempted speed docks denied by bombers camping tubes, gate camping, scouts and rangers chasing, arty tenses, fresh reinforcments, etc. Hell I was out of AB fuel 1/10th of the way through the flight. It was a hell of a work out, but extremely gratifying knowing that I was able to out pilot that many people. Had I had limited fuel it would have never happened, I would have run out of fuel and just been a sitting duck.
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Old 09-04-2007, 11:19 AM   #22 (permalink)
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Re: Fuel

Your mining and heavy. You head back to your station of choice and are approached by an enemy. He chases you with intent to kill. He is not too bright and realizes he has been out too long and running out of fuel. He's not too bright but he is not stupid and breaks off and heads for fuel. You have now survived an encounter by natural statistical processes instead of being 100% guaranteed to die. And being 100% against the odds is not too fun.

This also adds a new role play for fuel delivery services.
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Old 09-04-2007, 02:17 PM   #23 (permalink)
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Re: Fuel

Net, in the case of a miner/hauler heavy without fuel... if they travel like we do today, I mean, he aimed at the gate and proceeded forward, he would by inertia reach the gate and jump, and then he'd have to wait in the gate untill help arrived.

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Old 09-04-2007, 03:40 PM   #24 (permalink)
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Re: Fuel

@net - How long was that fight you described? 20mins? an hour? I don't think if fuel were added that it would be able to be used up in 5mins flat. I accept that you may be assuming a small amount of fuel to highlight your point but if its done right i think it would be very interesting. Of course, if there's too much fuel (like 3 hours worth) then its moot anyway and only the dumbest of the dumb would ever run out.
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Old 09-04-2007, 06:46 PM   #25 (permalink)
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Re: Fuel

Sorry net' and others, I was just suggesting a little something to make the game more immersive. Didn't mean to take the fun out of it for any of us.

It WOULD require much more planning, sort of like an ammo fighter or fluxer has to pay attention to remaining ammo as opposed to the never-ending lasers or running out of missiles or drop tanks, etc.

It would also give new meaning to "efficiency" instead of just "power". Do I chose absolute top end or mission endurance. Do I get the strongest shield or the most efficient? Do I stop and fuel up at every opportunity or can I make it to my destination and back without refueling? Sort of like the NASCAR folks (where is KiaDevil when you need a NASCAR reference?).

It would add another job for the non-combat pilot as a fuel truck delievery man in the "logistic supply ship" and give more reason for cooperation and non-combat interaction.

I agree it would require a change in game play, but OMG the opportunities it would add to the game!
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Old 09-04-2007, 07:01 PM   #26 (permalink)
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Re: Fuel

Sheesh Bill don't apologize for your ideas. You can run out of Beer, you can run out of ammo and there is nothing wrong with running out of fuel. Once you run out of time though, that's not good.
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Old 09-04-2007, 09:10 PM   #27 (permalink)
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Re: Fuel

Im his Nascar nemesis WB he was for the 8 and I was for the 24... I wonder what he'll think of Jr joining the enemy hHAHAHAHAHA

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