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Re: My suggestion to improve the MT system.
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I've created design docs, models, levels, and managed a group of five developers. My mods have been sold (without my consent, never saw a dime....) in several mod packs around the world. And while ultimately I do not work for any reputable gaming company, I feel I have enough experience to express my views in this instance.Quote:
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The reason you are still making money flying MT is because you do not engage in any actual PvP. Instead of just running courier missions, perhaps you should actually try to engage in some PvP battles w/ your faction. After a few deaths, I believe you'll find that your credits dwindle just as fast as your misconceptions. |
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Re: My suggestion to improve the MT system.
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Re: My suggestion to improve the MT system.
The MT system isn't that hard to figure out. It's 8 mission types. How hard is that? I mean, seriously? we can't figure out how to run 8 different mission types? And one of the 8 is bugged! so it's only 7. 7? We need docs to explain that, when they are transparently just mimics of the existing 8, only with different rewards and targets?
Gees. No wonder we can't get along. We are a bunch of idiots. As to the war meter, I just looked. It's on the website, you know. JOSSH FRONT PAGE, CLICK AWAYAnybody can see it. Anytime. Everybody is at war with everybody. Just like yesterday. Just like tommorow. My favorite irony of this thread? We jumped all over Anvil for being a noob and "talking out of his ass", and he's the only one who was able to combine the knowledge that everybody is at war _and_ how each of the MT missions worked. Love it. |
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"Come on guys, this is the internet we're talking about. Guys are guys, girls are guys, and kids are the FBI." --Injustice |
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Re: My suggestion to improve the MT system.
It's not that simplistic Tim.
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Currently working hard to break the server... >> Help support JSR through our Amazon store |
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Re: My suggestion to improve the MT system.
hm. It's just game mechanics. We make it complicated because we want to.
I would ask the ignorant question: Which part isn't simple?, but that's just begging for a strawman fallacy and we all know it. Still, once each mission is flown a few times, and once we get the concept of 'we play on teams which are defined by our faction', is it really that difficult? Perhaps the basic problem is that we don't want to play on teams defined by our faction. Ok, that's fine. But is that a problem resulting from complicated game mechanics or is it really just a result of our not wanting to follow those mechanics? |
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Re: My suggestion to improve the MT system.
Well, when the majority of people that actually PVP don't like it, stop playing, and want change, then there is obviously a problem. That's about as simplistic as it gets. It really doesn't matter what us old cargo hauling/flux hunting types think. We are qualified to gripe about the tow nerf though.
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Re: My suggestion to improve the MT system.
Until PvPers quit saying how 'FUN' it is to be harassed by 'pirates' while flying helpless ships, I think opinions like Anvils are perfectly valid. The sad part is that no one really talks about the legitimate issues with the current implementation (or lack thereof) of the military system. Most of which arise when factions aren't at war, and the players want to shoot each other, such as fighting in unreg and running to regulated space...the equivalent of civs fighting in unreg in the HG system.
Of course, that just brings up that there are currently insufficient options for people to play their characters the way they like. They have to make the active decision whether or not they are pro-factionalists. Pro-factionalists would technically be at peace if the faction said they were at peace. Military follows orders after all. We, as PvPers, balk at that notion for a couple of reasons...for me personally it was the contrivance that quants running transport missions toward sol space moved us toward peace. Peace and War aren't declared based on the actions of a few. Of course, the military doesn't ask you what kind of mission you want to take either. |
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