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Member
Join Date: Mar 2005
Posts: 508
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Remove The Registry Tag System
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Hope that this post doesn't bother ya Trit :P |
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Re: Remove The Registry Tag System
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*hands Seph a crisp $10 bill* |
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Re: Remove The Registry Tag System
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So anyone that takes a potshot at me might as well be shooting at a towed eel that's sitting at 5% shields. My ONLY defense against another pilot is two measly Morning Stars. Which, if you ask -Clyde-, is only a temporary distraction. To give you a better idea, I have trouble single passing a snail or manta in a mortar Intruder, ok? I cannot physically hold my aim long enough or accurately enough to do what most other pilots can achieve in their sleep. Now, not everyone is a cripple like me. But there are also quite a few out there that just plain don't have the desire, time, patience (insert other valid reason here) to learn PvP up to Trit's level just on the odd chance that he comes by. And even so, if you're in a tow and Trit's in a Nix, there is no competition. Trit is going to walk away never having gone below 25% shields (unless the tow is lucky with BOTH MS's) and the tow driver gets a light speed trip back to the last visited home faction station (or wherever he's /homed). So when it comes down to it, the freighter is the first cargo dedicated ship category that actually gives the cargo pilot half a chance to "win". Trit uses his guns to win, I use my hard earned credits to buy that invaluable Guardian to win. Maybe it will hold him off long enough, maybe he'll get a lucky shot in with a Kataka. Who know? But at least I have a 50/50 chance. To use another analogy (I love these) : You're in a Lotus Elise 110 with a Colt .45, an M-16, and a Mossberg M1. I'm in a Kenworth T660 with double trailers racked to the top with almost 80 tons of cargo and bullet proof glass plus armor plating in the cab. Yes, you could certainly try shooting out my tires. You could try getting in front to put a bullet through the radiator. But give me half a chance to get a tire near you and you're dead. Instantly. In Jumpgate, I just want to have that tire be able to get close to you. Not all the time, but just the remote chance of it would be nice. What we have right now is you're driving an M-1 Abrams and I'm in a U-haul. A U-Haul that's got 2 dead cylinders, the brakes are shot, and there's no windows in it. ![]() There is literally NO option for the hauler but to suck it up and die. For what? How was the trucker forcing his play style on the attacker? How was the trucker's actions affecting the attacker? I realize it doesn't happen often in Jumpgate anymore, but it's happened before. Actually, now that I think about it, there's not a lot happens anymore in Jumpgate. |
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Re: Remove The Registry Tag System
if you couldn't tell from the
that first statement was a joke. He should stop whining about freighters though just cuz they can survive and actually kill a pvp pilot that doesn't pay attention or use a decent strategy for attacking them. Why should every non-pvp ship be a cakewalk for a solo pirate/whatever? Does that make sense? Not to me it doesn't. Heck, this thread is way off topic anyways. Remember folks it's about tags, and I already said my opinion that I'm willing to take a look at what they make for Jumpgate Evolution. I can't imagine they'd use exactly what we have now which is admittedly a hodgepodge mess. I don't see how they could possibly think to do anything besides build a new one from the ground up based on what they've learned from GMI tinkering us into the current state. The other point of this thread was the current bounty system, which I don't think very many people disagree with you that a single civrip shouldn't take you straight to a 20 mil bounty out of your pocket along with no insurance protection along with bad pr along with only being able to get 1 pr per mission or whatever the heck it is. You're right! People have said that! When beta starts I figure that would be something they'd test to get balanced. On the topic of pirate PR... i don't think i've mentioned my take on the matter. I figure that a pirate's pr should only decay if they fly in factional space, and only in the faction's space in which they are operating. For instance... what does solrain care if Tritian is flying around in quant space pirating? Unless of course he actually does down a sol when in quant space in which case he'd get a (properly balanced, of course) bounty with solrain. |
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Crash-Riding: Degrading Music One Hit At A Time- My Blog about musical things. Go here if you want to see what I think about musical things. *Evil Laugh* Hello Goblin Pathfinder! My name is Mophia! The personal blog. Go here for various wierd things, including announcements and special inside information about I:NJAC! *Really Evil Laugh* |
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Re: Remove The Registry Tag System
I will say that a tow at least has enough turning ability that if it's attacked by a fighter, the fighter pilot would have to fly pretty well to not be under guns at various interludes. The tow can also carry a pair of hellrazers (or at least the oct one can?) so that's a fair amount of spammage. However, the second a tow gets stuff in it, other than no throttle turreting as it drifts along, it has ZERO ability to maneuver and is a sitting duck. But I seem to remember trit saying it shouldn't have been nerfed? or at least not nerfed as much? or am I remembering something else? (heck, i'd be happy if the tow could just actually power it's entire system with dream engines installed. IIRC if you put a pair of dreams on you only get 98% of the engine output and your radar cuts out at full throttle)
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Member
Pilot Name: Algore
Joystick: MS Force Feedback 2
Join Date: Jun 2005
Location: Belfast. Northern Ireland
Posts: 583
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Remove The Registry Tag System
Is there anything you actually like, or have ever liked about tha game Tritian?
I've seen a lot of pilots over the years have their reputation built up by squads they were in, and squads actions. Trying to bring back old times without the original driving force or brains behind the scenes doesn't always work. All I see, and have seen from you since yopu reappeared, is a list of grievances ending in immature insults when you do not get your way. I guess we as a community can only wait and see what the beta has to offer. The tinkering hasn't even began yet. Regards Al |
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Re: Remove The Registry Tag System
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</sarcasm> Anyway, to answer your question... Yes there are plenty of things I do like about Jumpgate. I just dont see the real benefit to bringing them up here, as this is infact the suggestions and ideas forum, and i can see most of those good things are probably going to carry over just fine. Maybe I should follow your example and post absolutely no suggestions or ideas, and just troll peoples threads. |
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Member
Pilot Name: dailatron
Join Date: Feb 2007
Location: London UK
Posts: 401
Nominated 0 Times in 0 Posts
TOTW/F/M Award(s): 0
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Re: Remove The Registry Tag System
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The only reputation you have as far as I know is you dont want to civ-rip but have to, hate to be hunted by bounty hunters and also think it's unfair to have a bounty just because you kill a lawful someone. Oh and you HATE POS because it killed PvP and the bounty system because it killed civ-ripping and the MT because it killed PvP and the freighter because it killed Civ-ripping. Im sensing a pattern. |
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