Home Register FAQ Members List Calendar Game Links Gallery
Go Back   Joystick Required Forums > Jumpgate Evolution Forums > Jumpgate Evolution Suggestions and Ideas
About This Page About This Page: This is a discussion on Reveal Backstory through Exploration within the Jumpgate Evolution Suggestions and Ideas forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. JoeNoob doesn't think of himself as a vulture, even though that's what the station crew at GBS calls him. He fancies himself as a reclaimer, turning trash into
Welcome to Joystick Required! Membership is easy and its free! And membership removes this giant ad space.

Reply
 
LinkBack Thread Tools

Old 11-07-2007, 01:37 AM   #1 (permalink)
Highest Order Hypocrite
 
GrimGriz's Avatar
 
Faction: non-aligned
Join Date: Jul 2004
Location: Portland
Posts: 2,621
GrimGriz is on a distinguished road
Reveal Backstory through Exploration

JoeNoob doesn't think of himself as a vulture, even though that's what the station crew at GBS calls him. He fancies himself as a reclaimer, turning trash into treasure. When a ship explodes, not all is necessarily lost. Sometimes he can salvage an engine, sometimes just wiring and electronics that he auctions at the core station to people making new radars and such. He has the necessary scanners, and his ship, the monkanic is designed to transfer miscellaneous debris into his cargo hold with it's built in insights and displacer. Of course, he's gotten plenty of practice in the top mounted turret as well, what with the pirates and the flux....not to mention competing vultures*ahem*.....reclaimers.

When his scanner hits the debris sticking out of a roid in a sector they used to call the Great Venure Belt, he doesn't expect it to hail his ship, but it does. A voice from the past plays from a recording device embedded in the wreckage. It tells JoeNoob a story about Quantar and Hyperial, and the lives that were lost when a station exploded thousands of years ago, the only remnant of that station the debris he just scanned.
GrimGriz is offline   Reply With Quote
Sponsored Links


Old 11-07-2007, 12:09 PM   #2 (permalink)
Member
 
Pilot Name: Wild_Bill
Faction: Octavius
Joystick: MS Sidewinder Precision Plus
Join Date: Jul 2004
Location: Abilene Texas
Posts: 785
Wild_Bill is on a distinguished road
<!-- google_ad_section_start(weight=ignore) -->Wild_Bill<!-- google_ad_section_end --> is a Octavius pilot
Re: Reveal Backstory through Exploration

Excellent idea GG!
__________________
Persistence will take you places Brilliance only dreams of
Wild_Bill is offline   Reply With Quote

Old 11-08-2007, 06:03 AM   #3 (permalink)
Member
 
Hornet's Avatar
 
Pilot Name: Hornet
Faction: Solrain
Joystick: Saitek x52 & Saitek rudder pedals
Join Date: Jul 2007
Location: Michigan
Posts: 326
Hornet is on a distinguished road
<!-- google_ad_section_start(weight=ignore) -->Hornet<!-- google_ad_section_end --> is a Solrain pilot
Re: Reveal Backstory through Exploration

That is an interesting idea...almost quest-ish. I like how WoW does that.
Hornet is offline   Send a message via AIM to Hornet Send a message via MSN to Hornet Send a message via Yahoo to Hornet Reply With Quote

Old 11-08-2007, 08:25 AM   #4 (permalink)
Member
 
Pilot Name: Jonboy
Join Date: Aug 2004
Posts: 314
Jonboy is on a distinguished road
Re: Reveal Backstory through Exploration

Grim,

Do you expect there to be one story, that is revealed slowly over time, with each pilot finding a little piece?

Or do you expect the same story to be revealed a thousand times, once to each account that goes to 'what used to be GVB.'???

Do you expect ND to write a story and have it revealed slowly as a group project, or do you want them to pretend that everyone is a hero, and that everyone is the first person to reveal this fabulous information? Hint: WoW does it the second way.
Jonboy is offline   Reply With Quote

Old 11-08-2007, 09:21 AM   #5 (permalink)
Jumpgate Developer
 
Pilot Name: GM_Scorch
Join Date: May 2007
Location: Colorado
Posts: 141
Scorch is on a distinguished road
Re: Reveal Backstory through Exploration

We have a similar idea about revealing back story one piece at a time to a player. Of course they could go online and read the whole thing anyway but some people still like to have to find things on their own.
Scorch is offline   Reply With Quote

Old 11-08-2007, 11:20 AM   #6 (permalink)
Highest Order Hypocrite
 
GrimGriz's Avatar
 
Faction: non-aligned
Join Date: Jul 2004
Location: Portland
Posts: 2,621
GrimGriz is on a distinguished road
Re: Reveal Backstory through Exploration

Quote:
Originally Posted by Jonboy View Post
Grim,

Do you expect there to be one story, that is revealed slowly over time, with each pilot finding a little piece?

Or do you expect the same story to be revealed a thousand times, once to each account that goes to 'what used to be GVB.'???

Do you expect ND to write a story and have it revealed slowly as a group project, or do you want them to pretend that everyone is a hero, and that everyone is the first person to reveal this fabulous information? Hint: WoW does it the second way.
I'm not sure if you remember, but there was once an event called blue GVB. While the fact that there was a war between Hyperial and Quantar was on JOSSH, during the event one of the RPCs gave details about that war that weren't on JOSSH. That's the kind of thing I would like to be revealed this way. Back story though, not present story. And everyone who ever scans this piece of wreckage would hear the audio, regardless of whether or not it's been scanned before, and whether or not they've scanned it before. Neat stuff for players to discover, share, and then start looking for. Stuff for fansites to publish the location of all the different ones that have been found....etc
GrimGriz is offline   Reply With Quote

Old 11-08-2007, 11:26 AM   #7 (permalink)
Big Daddy
 
Jump's Avatar
 
Pilot Name: JumpDemon
Faction: Solrain
Joystick: MS FF2
Join Date: May 2004
Location: Tracy, Ca.
Posts: 6,938
Jump has a spectacular aura aboutJump has a spectacular aura about
<!-- google_ad_section_start(weight=ignore) -->Jump<!-- google_ad_section_end --> is a Solrain pilot
Re: Reveal Backstory through Exploration

Easter eggs are good IMO. They add fun to games and don't really interfere with anything other people might be doing.
__________________
Currently working hard to break the server...

>> Help support JSR through our Amazon store
Jump is offline  Send a message via ICQ to Jump Send a message via Yahoo to Jump Reply With Quote

Old 11-08-2007, 11:42 AM   #8 (permalink)
Member
 
Pilot Name: Jonboy
Join Date: Aug 2004
Posts: 314
Jonboy is on a distinguished road
Re: Reveal Backstory through Exploration

Yes, Easter Eggs rule.

However, (sorry, again I'm comparing with WoW) many story arcs proceed through missions with this mechanism. It's another version of the word 'instance.' In WoW there are Instanced Dungeons, Instanced Raids and Instanced Encounters (but no instanced graphic skins???) When the discussion here has been 'We Want/Hate Instances', they should really append Dungeon/Raid.

Instance really means... we coded this event so that a number of people could enjoy it, and feel like it was unique, when in-fact it is re-used 9 million times.

So, in an Instanced Dungeon, a boss dies, yet you come back to it the next day, and there he is again.

The same is true of missions. NPC Quanus Ironroid wants you to go fetch some Quantar beer from tripoint for his grandmother's birthday. Yet the next day he wants more beer and it's his grandmother's birthday, AGAIN! Thus, you learn of Ironroid's grandmother and her story.

It's kind of fake, but still fun. It's a good way of getting people to enjoy content and creating a world.

Not all the content is mission stuff. Some of it is just there to create atmosphere, but is connected to previous story arcs from earlier warcraft games - or just for fun.
Jonboy is offline   Reply With Quote

Old 11-08-2007, 11:49 AM   #9 (permalink)
Cadet
 
Anvil's Avatar
 
Pilot Name: Anvil
Faction: Quantar
Joystick: Saitek ST290 Pro
Join Date: Nov 2007
Location: Quantar Core
Posts: 72
Anvil is on a distinguished road
<!-- google_ad_section_start(weight=ignore) -->Anvil<!-- google_ad_section_end --> is a Quantar pilot
Re: Reveal Backstory through Exploration

Quote:
Originally Posted by Scorch View Post
We have a similar idea about revealing back story one piece at a time to a player. Of course they could go online and read the whole thing anyway but some people still like to have to find things on their own.
That's almost a requirement for todays MMO's. Glad to see it incorporated.

Anvil
Anvil is offline   Reply With Quote

Old 11-08-2007, 12:25 PM   #10 (permalink)
Member
 
Ambrosius's Avatar
 
Pilot Name: Ambrosius
Faction: Quantar
Joystick: MS FF2
Join Date: May 2004
Location: The Stone Temple
Posts: 1,609
Ambrosius is on a distinguished road
<!-- google_ad_section_start(weight=ignore) -->Ambrosius<!-- google_ad_section_end --> is a Quantar pilot
Re: Reveal Backstory through Exploration

This is kind of like one of the the Exploration ideas in the JGCentral wiki:

Quote:
DSS are underutilized opportunities. Right now they are simply throw-away artifacts. Because of their nature (data storage), DSS present an excellent opportunity for random luck information. In order to do this, each DSS would theoretically hold some kind of encoded data.

That data on a DSS would fall into the following categories:
  • important historical data for storyline advancement {GM intervention}
  • artifact-based equip information {GM insertion}
  • rotacol coordinates (for artifacts stations, semi-stable wormholes and pure roid fields) {very rare}
  • history “snippets” – interesting but not storyline-critical {rare}
  • trivial information (e.g. recipes, legal docs, receipts, journals){occasional}
  • corrupted data {frequent}.
Because some of the information on a DSS could be of significant value, the retrieving pilot would have two decipherment options:

At factional core stations, you turn in your DSS to a TRI representative and are paid a salvage fee. For uncorrupted disks, decryption will be made public as follows:

Types A & B - via TRINN (I believe this would require some GM intervention)

Type C - KTRI announcement could create a kind of gold rush, and (perhaps) some conflict. The alternative would be that the announcement would identify only the sector.

Types D & E – KTRI announcement. Historical data is added to a JOSSH “repository” or time-line. Trivial data could be posted on JOSSH by a NPC{???}.

The alternative would be to take the DSS to a private decoder (an illegal profession). You would pay a high fee (e.g. 500,000c) and the data would be given only to you. Since most times, the data is corrupted, this is a long-shot gamble. We would have to figure out how to handle type A and B data since, for storyline purposes, this may be important to get out to the player base.
FWIW I think it would be a shame to give the whole backstory out day one. It would be better to give something fairly generic, that has lots of detail and color added by the information recovered by explorers. As they recover it, the published storyline can then grow.
__________________
-- Ambros.
Ambrosius is offline   Send a message via Yahoo to Ambrosius Reply With Quote

Old 11-08-2007, 12:55 PM   #11 (permalink)
Cadet
 
Anvil's Avatar
 
Pilot Name: Anvil
Faction: Quantar
Joystick: Saitek ST290 Pro
Join Date: Nov 2007
Location: Quantar Core
Posts: 72
Anvil is on a distinguished road
<!-- google_ad_section_start(weight=ignore) -->Anvil<!-- google_ad_section_end --> is a Quantar pilot
Re: Reveal Backstory through Exploration

Quote:
Originally Posted by Ambrosius View Post
FWIW I think it would be a shame to give the whole backstory out day one. It would be better to give something fairly generic, that has lots of detail and color added by the information recovered by explorers. As they recover it, the published storyline can then grow.
/agree

Anvil
Anvil is offline   Reply With Quote

Old 11-08-2007, 05:46 PM   #12 (permalink)
Highest Order Hypocrite
 
GrimGriz's Avatar
 
Faction: non-aligned
Join Date: Jul 2004
Location: Portland
Posts: 2,621
GrimGriz is on a distinguished road
Re: Reveal Backstory through Exploration

Quote:
Originally Posted by Jonboy View Post
Instance really means... we coded this event so that a number of people could enjoy it, and feel like it was unique, when in-fact it is re-used 9 million times.
yeah, but in this example there was nothing unique about it. You could go scan the thing every day if it made you feel better. It's definitely more of an easter egg than an instance. We're talking back-story here, not current plot.
GrimGriz is offline   Reply With Quote