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| View Poll Results: Do you think Jumpgate Evolution should have ship collision turned on? | |||
| Lets Have Ship Collision |
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21 | 41.18% |
| Please No, That is a bad idea |
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22 | 43.14% |
| I don't know...let me explain below |
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4 | 7.84% |
| Pie is always a great option. |
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4 | 7.84% |
| Voters: 51. You may not vote on this poll | |||
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Ship Collisions: Yes or No?
Starting this before it derails another thread.
In Jumpgate Classic you know you could fly through people, but do you believe it should be that way in Evolution? It would change Jumpgate as we know it I think, but I'd like to try it. |
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Re: Ship Collisions: Yes or No?
I see one big problem with this. In jumpgates you are usually quite close to each other. There would be alot of bumping even if they changed the spawn code to something more random than spawning at 0 distance in the gate.
On the route between Jumpgates (I guess there will still BE Jumpgates... at least the name of the new game strongly indicates so ) the collisions would be easier to avoid and less of a problem, even fun to some degree. But jumping in a sector and instantly going boom isn't what I call fun, even if it might be "more realistic". Then if you throw in some collision safe zone around gates... It's becoming complicated already, I don't know if it is worth the coding time. |
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Re: Ship Collisions: Yes or No?
I voted yes because the concept is good IMO. Being able to actually blockade a station is something i would like to see however, i think its moot. Everything i have seen and heard tells me that there will never be collisions in Jumpgate.
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"A probable impossibility is preferable to a improbable possibility" -Aristotle "Easy to learn, Hard to master" - Unknown |
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Re: Ship Collisions: Yes or No?
I think it would depend on the effects of the collision.. are we talking about a couple of % shield damage, and a bit of a trajectory change? Or are we talking about some potentially massive damage and accompanying vector adjustment?
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"Come on guys, this is the internet we're talking about. Guys are guys, girls are guys, and kids are the FBI." --Injustice |
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Re: Ship Collisions: Yes or No?
collision off to members of your own faction ( and an option to turn off collision for people you know from another faction? ). and if they will implement it i would say we only take a small % of the shields off when hitting other ships.
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Re: Ship Collisions: Yes or No?
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Of coarse I would imagine an "impact sensor" warning system to help people from colliding. |
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Re: Ship Collisions: Yes or No?
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Coarse 1. composed of relatively large parts or particles: The beach had rough, coarse sand. 2. lacking in fineness or delicacy of texture, structure, etc.: The stiff, coarse fabric irritated her skin. 3. harsh; grating. 4. lacking delicacy, taste, or refinement; unpolished: He had coarse manners but an absolutely first-rate mind. 5. of inferior or faulty quality; common; base. 6. vulgar; obscene; crude: His coarse language angered us. 7. (of metals) unrefined. 8. (of a metal file) having the maximum commercial grade of coarseness. |
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