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About This Page About This Page: This is a discussion on Station Stripping within the Jumpgate Evolution Suggestions and Ideas forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Originally Posted by king0815 Yes rofl well you can think that all you want but they wont, they will quit the game because too much work in a game means
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Old 07-12-2007, 09:44 AM   #31 (permalink)
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Re: Station Stripping

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Yes
rofl well you can think that all you want but they wont, they will quit the game because too much work in a game means it's not longer a game.
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Old 07-12-2007, 09:48 AM   #32 (permalink)
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Re: Station Stripping

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You guys need to start realizing that a huge portion of the population left the game after EPII because of equipment shortages and having to fly all over space to get kit when you could find it. For some of you that was not a problem and even a challenge you seem to enjoy but for everyone I knew it was an ugly chore that made the game much less fun. There does need to be some hardship in order to get a sense of accomplishment in the game but if it's a second job it's no good. We need a balance and that's tough to achieve.

There seems to be a "just deal with it" attitude about this kit issue and that doesn't do us any good. If we're going to keep POS and open markets then lets try and figure out a constructive solution to the stripping problem that ensures the most long-term fun for the most people. I've seen some people writing about the "good" days of 150-200 people online. On the US server we remember 250-300 as the "good" days. None of these figures are what we should be shooting for, it should be much higher. I'm sure ND wants to get all the old players back and a whole bunch of new ones. You think a newb is going to be running a bunch of search tools for each item they need for a particular ship and then fly to a dozen different POS to get them due to all thier faction stations being stirpped? Let me tell you, they haven't and they won't. I hope the devs take the long view of this issue and keep the needs of potential new players in mind.

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Sorry but a hell of a lot of you are getting it wrong. I want a healthy involving game, not some sort of arcade game that you can dock anywhere and get anything.

If they make it arcade like you seem to want, they will lose players like me that still play after 5 years of playing near constantly and remember player numbers above 300 on the EU server. Thats ND's choice its their game. But lets see I've spent over $1,000 on this game and you spent what, a couple of hundred in your playing life ?, hmm tough choice.
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Old 07-12-2007, 01:16 PM   #33 (permalink)
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Re: Station Stripping

You know what, I"ve realized there are some old players around here that honestly don't care about real growth for the game....only that thier current playstyle carries over to Jumpgate Evolution without change.


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If they make it arcade like you seem to want, they will lose players like me that still play after 5 years of playing near constantly and remember player numbers above 300 on the EU server. Thats ND's choice its their game. But lets see I've spent over $1,000 on this game and you spent what, a couple of hundred in your playing life ?, hmm tough choice.
Dialatron, congrats on playing during the "life support" years....maybe you can carry over a medal or something from Jumpgate Classic. ND should be giving far more wieght to getting a hundred grand a month from a large playerbase than getting your $1,000 over 5 years. Case closed.

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Old 07-12-2007, 03:22 PM   #34 (permalink)
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Re: Station Stripping

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Originally Posted by xerout View Post
You know what, I"ve realized there are some old players around here that honestly don't care about real growth for the game....only that thier current playstyle carries over to Jumpgate Evolution without change.




Dialatron, congrats on playing during the "life support" years....maybe you can carry over a medal or something from Jumpgate Classic. ND should be giving far more wieght to getting a hundred grand a month from a large playerbase than getting your $1,000 over 5 years. Case closed.

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I dont care about medals, Im playing a game not kidding myself that Im anything special for being in beta or any nonsense like that.

Point is people like me stay for years, people like you get bored and leave the game.

Case closed.

It seems this is a feckle server. People leave because of shortage of gear, then measures were introduced to boost the production of gear and then people left because there was nothing to do because there was too much gear. Then miners wanting to be important get their wish and then leave.

I wonder if we should all just shut our mouths let ND do want they want and just be thankful for it.

Last edited by dailatron; 07-12-2007 at 04:18 PM..
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Old 07-12-2007, 07:18 PM   #35 (permalink)
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Re: Station Stripping

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Point is people like me stay for years, people like you get bored and leave the game.
It's a Video game, not a cult. You pay 10 bucks a month, ND provides some entertainment. That's it.
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Old 07-12-2007, 07:54 PM   #36 (permalink)
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Re: Station Stripping

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It's a Video game, not a cult. You pay 10 bucks a month, ND provides some entertainment. That's it.
BLASPHEMY!!!

On a serious note ……….
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Old 07-12-2007, 11:00 PM   #37 (permalink)
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Re: Station Stripping

Auction House on the factional core stations. The people wanting to make $$ making gear can, the people that don't want to fly all over hell and back can get it at 1 station.

Oh, btw ND, if you actually plan for this game to be successful, I'd bring up ways to stop gold/credit-selling spammers from annoying the playerbase.
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Old 07-13-2007, 12:56 AM   #38 (permalink)
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Re: Station Stripping

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It's a Video game, not a cult. You pay 10 bucks a month, ND provides some entertainment. That's it.
WTF are you on about ?.

Make a game that has specificaly gungho types that have the attention span of a goldfish in a coma and is lucky to last 1 year or make an involving game that lasts for years with a strong player base of nerds.

Bussiness 101.
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Old 07-13-2007, 05:12 AM   #39 (permalink)
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Re: Station Stripping

The topic of station-stripping is one of the most complex in the game... If the game is a space-combat simulator, then in fact it is quake-in-space. We should have near infinite amounts of cash and unending access to equipment and be able to launch and find someone to kill.... like sol navy [/cheap shot]. I can see why this is fun for some people, all-fighting-all-the time.

But the game is ALSO a space WARFARE simulator. Having the economy tie in with the combat part ALLOWS one side to wear the other down until the run out of equipment. It's their own fault if their demand out-strips their supply. It allows one side to actually _win_ a PvP engagement.

The game is of course, also an economy simulator. Having PvE hauling for the PvPers is good in my mind, although the cash flow has always made this less than viable. MACK were a PvP squad, in that they supplied solrain. This kept them safe in sol space, allowing them to make money. They negotiated their safety and ability to make money. Their strength lay in their friendship with other factional fighters. In my opinion, this aspect was lost when being safe in space became EXPECTED, instead of fought for..., and then just whined about. meh...

Station stripping was essentially a exploitation of game mechanics. You could earn as much cash as you liked in near total safety. Then pick up all the equipment your enemy needs. Then, tagged civilian, you can fly the gear out of their station. You can't defend the gear, you get a bounty, and you've still lost the gear. And the person with unlimited cash can come back and do it again.

I think having the fights being dependent on supply is a good thing. but on the US server, supply became expected, and then whined about when infinite resources became scarcer. Liet HATES Aslan (still) for exploiting station-stripping tho, much more than the whiners disliked lack of gear.
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Old 07-13-2007, 06:21 AM   #40 (permalink)
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Re: Station Stripping

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Originally Posted by dailatron View Post
Point is people like me stay for years, people like you get bored and leave the game.

Case closed.
You and the 30 or so other people out of the 300 who were playing before? And you feel good about that? I don't think ND would consider that to be the right direction to go.
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Old 07-13-2007, 06:41 AM   #41 (permalink)
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Re: Station Stripping

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You and the 30 or so other people out of the 300 who were playing before? And you feel good about that? I don't think ND would consider that to be the right direction to go.
Thats almost a clever remark. The online games scene has changed a lot since 2001 and I very much doubt a game without any depth or content will last very long.

The people I have seen the most while playing this game are econ pilots, but that was on the EU server. On the WWS I very rarely see anyone and IMO thats because of this disasterous econ system, and sadly thats down to the very same people that think they know best.

Last edited by dailatron; 07-13-2007 at 06:53 AM..
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Old 07-13-2007, 08:18 AM   #42 (permalink)
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Re: Station Stripping

Let's not turn discussion's into personal attack mode. No one has ever proven their point by being nasty. We'll, maybe Clint Eastwood has but he doesn't play Jumpgate. If you have a point to make, make it, if someone disagrees, that's ok.
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