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About This Page About This Page: This is a discussion on Suggestion: Cockpit view locked within the Jumpgate Evolution Suggestions and Ideas forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. Please take a look at the wing commander or privater series, Seeing the cockpit is a good thing. + TON immersion
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View Poll Results: Would you like the cockpit HUD locked in Jumpgate Evolution?
Yes 7 21.88%
No 23 71.88%
Unsure 2 6.25%
Voters: 32. You may not vote on this poll

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Old 07-06-2007, 11:25 AM   #16 (permalink)
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Re: Suggestion: Cockpit view locked

Please take a look at the wing commander or privater series, Seeing the cockpit is a good thing. + TON immersion
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Old 07-06-2007, 12:37 PM   #17 (permalink)
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Re: Suggestion: Cockpit view locked

Quote:
Originally Posted by Scorch View Post
Right now we are thinking we will be like most simulators in that there will be an external camera, a first person camera and a in ship/HUD camera (maybe).
I recently played jumpgate with 3d lcd shudder glassed and it was perty darn cool (It was like my monitor was a window into real space!!), the cockpits were sweete in 3d but unfortunly like most games the interface are just 2d overlay elliments and don't work with the glasses (targeting and such). If Jumpgate Evolution supported the lcd glasses then the immersion of a cockpit would be to damn cool to turn off other wise there just in the way.,
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Old 07-06-2007, 01:48 PM   #18 (permalink)
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Re: Suggestion: Cockpit view locked

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Originally Posted by alphabet View Post
So, basically what your saying is that it will be the same as Jumpgate Classic?
I'm sorry, which version of Jumpgate do you play that allows you to fly your ship in 3rd person view? I must've missed that patch.
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Old 07-06-2007, 02:23 PM   #19 (permalink)
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Re: Suggestion: Cockpit view locked

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Originally Posted by Injustice View Post
I'm sorry, which version of Jumpgate do you play that allows you to fly your ship in 3rd person view? I must've missed that patch.
Press 6 on the keyboard, the camera moves around the ship kinda funky, but it works
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Old 07-06-2007, 07:00 PM   #20 (permalink)
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Re: Suggestion: Cockpit view locked

Yep, KEA thats the version I play.. thanks for playin tho' Injustice, but you've just been voted off the island.
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Old 07-08-2007, 05:28 AM   #21 (permalink)
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Re: Suggestion: Cockpit view locked

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Originally Posted by KEA View Post
Press 6 on the keyboard, the camera moves around the ship kinda funky, but it works

Except if you're flying a freighter. All you see is the big, fat arse of the ship. Nothing else.
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Old 07-09-2007, 12:45 PM   #22 (permalink)
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Re: Suggestion: Cockpit view locked

Quote:
Yep, KEA thats the version I play.. thanks for playin tho' Injustice, but you've just been voted off the island.
Let me say that again. Which version of Jumpgate allows you to FLY your ship in 3rd person view?

Quote:
Except if you're flying a freighter. All you see is the big, fat arse of the ship. Nothing else.
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Old 07-10-2007, 11:29 AM   #23 (permalink)
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Re: Suggestion: Cockpit view locked

If you press '6' on your keyboard, the view goes to the rear of the ship (chaser camera view). You are still fully in control of your ship, just no HUD.

The only problem comes in when you're flying a freighter. The external camera view is completely taken up by the arse of the ship. The camera angle doesn't go wide enough to see around the ship.

Works much like you see in this video (linky click) at time stamp 0:28 to 0:30.....

Last edited by Mickey_D; 07-10-2007 at 11:43 AM.
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Old 07-16-2007, 02:11 AM   #24 (permalink)
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Re: Suggestion: Cockpit view locked

I think Injustice is refering to the inability of the HUD to render in 3rd person view. You really couldn't dock a ship in 3rd person so you can't call it "flying" can you?

I've always wanted to try those 3d glasses biteme was talking about but I hate how 2d elements won't render like crosshairs or ammo counters... Oh well.
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Old 07-17-2007, 06:18 PM   #25 (permalink)
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Re: Suggestion: Cockpit view locked

If ND wanted to aphelion, they could make all the GUI elements work with the glasses.

BTW the GUI doese render with the glasses but look likes there stickers on your monitor 2 feet away, the problem is your eyes are focused 1600 meters out at the nix comming at you so the GUI is out of focus, if you read the GUI the nix is out of focus. You can see the target reticals too but you have the same focus problem + there positioned wrong because your viewing in 3D and there being displayed in 2d.

I wounder if any at ND ever tryed them.....hint hint.

Last edited by biteme; 07-17-2007 at 06:38 PM.
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Old 07-18-2007, 07:49 AM   #26 (permalink)
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Re: Suggestion: Cockpit view locked

Quote:
Originally Posted by Mr_Bloodworth View Post
Please take a look at the wing commander or privater series, Seeing the cockpit is a good thing. + TON immersion
So good that not only could you turn it off in WC3, but it was removed entirely in WC4, removable cockpits were retrofitted into WC1/2, in the Kilrathi Saga compilation, and were pretty much non-issues in Prophecy and Secret Ops?

Somewhat more seriously, even if the cockpit graphics were spiffied up from the rather uninspiring Jumpgate Classic cockpit graphics, forcing them to always be active would be a step backwards, IMO. Make them interesting enough to turn on for those who want to try, yeah, but removing the choice to try to force "immersion" (remembering you're not really wearing a spacesuit when sitting in front of a computer monitor and keyboard... You aren't, are you...? )? No thanks.
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Old 07-22-2007, 09:15 PM   #27 (permalink)
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Re: Suggestion: Cockpit view locked

We have spent a ton of time working on a nice external camera that works really well now. This will likely be the default view as it seems most users we talk to want to see their ship. Now for all the simulator fans, they will all be switching to first person right away. For joystick first person is much better as well.
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