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About This Page About This Page: This is a discussion on Tourism within the Jumpgate Evolution Suggestions and Ideas forums, part of the Jumpgate Evolution Forums category, at Joystick Required Forums. One thing I'd love, would be some purely recreational spots in Jumpgate Evolution. An enormous asteroid riddled with caverns, for pilots to test their skills. Huge crystalline formations which we
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Old 10-22-2007, 08:07 AM   #1 (permalink)
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Tourism

One thing I'd love, would be some purely recreational spots in Jumpgate Evolution. An enormous asteroid riddled with caverns, for pilots to test their skills. Huge crystalline formations which we could fly around to show off the lighting algorithms. Things which are just fun, to allow players to have a fun way to blow off some steam.

I know it's not a crucial element, and people won't play because of tourism if they wouldn't otherwise play. But it would flesh out the universe, and might be one of the many things that people might look for and encourage exploration off the beaten track.

What do people think of this? And what other tourist destinations would you fly out to see?
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Old 10-22-2007, 04:02 PM   #2 (permalink)
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Re: Tourism

Cool with me. Would avoid the "avatar" stuff that so many other "recreational" ideas require. I'm not opposed to it, just not sure it would be worth the coding.
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Old 10-23-2007, 01:38 PM   #3 (permalink)
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Re: Tourism

I would definitly like to see some more hollow roids this time around, and bigger ones at that. Hopefully with something inside that we can collect for money, or as part of a mission.
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Old 10-30-2007, 05:29 PM   #4 (permalink)
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Re: Tourism

Hollow roids, random space phenomina, pirates stashes, black holes, mega spacial storms, the death of a star, comets, meteor showers or ust ricocheting roids... tourism is where the money is, so book your cruise round Hypsos now for ony 123m credits
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Old 10-30-2007, 06:29 PM   #5 (permalink)
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Re: Tourism

Not just hollow roids but something you can fly through and get lost in. Like in Star Wars. They might get mad if you copy the space worm though.
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Old 10-30-2007, 06:46 PM   #6 (permalink)
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Re: Tourism

Hollow roids... A Ranger with custom paint... Reverse thrusters and powerful main engines.... I see where this is headed.
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Old 10-31-2007, 03:25 AM   #7 (permalink)
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Re: Tourism

There was a game a long while ago where a guy was sent exploring. One of the things he found turned into a tourist attraction...a field of large, rare chrystals, they were mineable for his mission, but never after that. They were gorgious, white, red, blue just randomly floating around, it was called a freak of nature and was restricted to tourist flights. Stuff like that would be cool if no war was going on, but no matter where it was in a time of war it would be pretty dangerous for tourists.
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Old 10-31-2007, 06:39 AM   #8 (permalink)
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Re: Tourism

Yeah, but the danger is a part of the fun. Think of the guys who'd go there just so that they could say that they'd done it...while trying to shake off a couple of squids. No really, the squids were THIS BIG *holds arms really far apart*
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Old 10-31-2007, 11:09 AM   #9 (permalink)
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Re: Tourism

*roids on the pretty crystal waiting for space tourist nubs*
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Old 10-31-2007, 11:13 AM   #10 (permalink)
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Re: Tourism

It would be cool to be able to get out of ur ship and walk around in stations. U can't get a tan are eat a good meal in a pilots chair
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Old 10-31-2007, 11:24 AM   #11 (permalink)
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Re: Tourism

human avatars expecially outside space ships are overrated.

i treat a game as a game. and jumpgate and it's series are designed to have a twitchable space ship as the avatar. nothing more. your supposed to spend time in space, not inside stations.

and besides, adding walkable human avatars inside stations takes away a user's imagination to be whoever he wants to be and to be forced as another human character being instead of a robot that either looks like mr. destructoid, or an alien/animal like character.

i xplaned about this on the unpopular planetjge forums.
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Old 10-31-2007, 02:52 PM   #12 (permalink)
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Re: Tourism

I'm with rotate. Incorporating avatars would just be an obscene amount of code to create a piece of game which is wholly different from the rest of Jumpgate Evolution, and will be inferior to any game which makes avatar-oriented interaction its focus.

Fewerer avatars, more crystal roids with netburnrol waiting to grief the noobs.
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Old 11-03-2007, 11:21 AM   #13 (permalink)
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Re: Tourism

This is a great idea, what I would like to see is in one or two sectors, is a giant black hole, with an event horizon. The idea would be to 'surf' the horizon's grav waves. Multicolored lights and all that. Random direction shifts so it feels like you are really riding the waves. One possible outcome, you fly into close and blow up. Another is that you fling out the other side at a massive velocity. But the third possibIlity is that you get flung into either a twinned black hole across the map, or into a random sector.

But thats just me.

It would be fun to try and lead a strike group back behind enemy lines, using this highly dangerous method though.
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