I've always missed an overview of movable tier 1 commodities, so today I created one. It checks for the average of the highest and lowest prices, and any stock that is 50 credits cheaper per unit is added here. Simply put, if something important is low on stock here, it's hard to produce and make a profit, you need to get it from another station for a loss: Movable Tier 1 Commodities at Stations This calculation could be added to all "Tier N" pages really, and made sortable per column, since it's interesting to see what's available for shipment at all tiers and equipment types. As it looks right now, mining is probably more profitable than hauling, with important commodities being low on movable stock. On the other hand, taking a small loss for some tier 1 commodities can be outweighed by a bigger profit, including cargo mission bonues, of higher tier items.